Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 27 Dec 2024, 11:43

All times are UTC [ DST ]




Post new topic Reply to topic  [ 70 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7
Author Message
 Post subject: Mirror's Edge - Released
PostPosted: 25 Oct 2009, 05:38 
Offline
Editors
Editors
User avatar

Joined: 31 Jul 2006, 14:58
Posts: 1497
I should state the setup.

ATI Eyefinity with a single 5870 is what was used.
Q6600 @ 3.6ghz
4GB system ram

_________________
ViciousXUSMC on the Web - YouTube :: FaceBook :: Website


Top
 Profile  
 


 Post subject: Mirror's Edge - Released
PostPosted: 25 Oct 2009, 08:00 
Offline
User avatar

Joined: 14 Nov 2006, 15:48
Posts: 2356
Mirror's edge with AA has never been playable for me. I pull like 40-70 FPS without it, 15-20FPS with 4x. This is with 720p resolution too..


Top
 Profile  
 
 Post subject: Mirror's Edge - Released
PostPosted: 25 Oct 2009, 09:37 
Offline

Joined: 19 Apr 2008, 22:46
Posts: 144
Same here with a GTX260. Works great maxed out at 5040x1050, turning on AA kills my framrate instantly.


Top
 Profile  
 
 Post subject: Mirror's Edge - Released
PostPosted: 20 Nov 2009, 05:12 
Offline

Joined: 20 Nov 2009, 04:56
Posts: 47
I guess this game is very picky about resolutions.. I can't get anything to show up on my left or right screens when trying to run at 5760x1080 no matter what settings I use in the hack.


Top
 Profile  
 
 Post subject: Mirror's Edge - Released
PostPosted: 20 Nov 2009, 21:32 
Offline
Insiders
Insiders
User avatar

Joined: 20 Aug 2009, 04:20
Posts: 2351
Location: Virginia
4080x768 works with 2x anti aliasing. Also when i used to use 4320x900 i could get 2x AA. The only way i get 16xAA is when i use 1080p, But i hates not having surround.

_________________
System Core: | Intel Core i5-2500K + ASUS P8Z68-V + 16GB Corsair XMS3 DDR3 1333 MHz | Win7 x64 | MSI R7970 Lightning 3GB [1105/1400] |
Display: | 3 x Dell Ultrasharp 3007WFP-HC @ 7680x1600 | Dell u3011 |


Top
 Profile  
 
 Post subject: Mirror's Edge - Released
PostPosted: 21 Nov 2009, 10:25 
Offline

Joined: 28 Jun 2009, 22:17
Posts: 760
4080x768 works with 2x anti aliasing. Also when i used to use 4320x900 i could get 2x AA. The only way i get 16xAA is when i use 1080p, But i hates not having surround.

16xAA :shock: ??

edit: ha ! just checked I guess you mean 16xCFAA which is labelled as 16xAA


Top
 Profile  
 
 Post subject: Mirror's Edge - Released
PostPosted: 22 Nov 2009, 02:30 
Offline
Insiders
Insiders
User avatar

Joined: 20 Aug 2009, 04:20
Posts: 2351
Location: Virginia
[quote]4080x768 works with 2x anti aliasing. Also when i used to use 4320x900 i could get 2x AA. The only way i get 16xAA is when i use 1080p, But i hates not having surround.

16xAA :shock: ??

edit: ha ! just checked I guess you mean 16xCFAA which is labelled as 16xAA
Well what ever it is, it's the highest i can choose ingame. I havn't tried forcing anything in CCC yet though.

_________________
System Core: | Intel Core i5-2500K + ASUS P8Z68-V + 16GB Corsair XMS3 DDR3 1333 MHz | Win7 x64 | MSI R7970 Lightning 3GB [1105/1400] |
Display: | 3 x Dell Ultrasharp 3007WFP-HC @ 7680x1600 | Dell u3011 |


Top
 Profile  
 
 Post subject: Mirror's Edge - Released
PostPosted: 22 Nov 2009, 20:11 
Offline

Joined: 20 Nov 2009, 04:56
Posts: 47
Ah. I figured out why it wasn't working for me.. it didn't work with the original 1.01 executable from the steam version.

I got a "modified" version of the 1.01 executable and now it works beautifully.


Top
 Profile  
 
 Post subject: Mirror's Edge - Released
PostPosted: 23 Nov 2009, 03:53 
Offline

Joined: 28 Jun 2009, 22:17
Posts: 760

Well what ever it is, it's the highest i can choose ingame. I havn't tried forcing anything in CCC yet though.

ho! I forgot you were running an ATI card, can't be CFAA then :D
I now wonder what correspond to this "16xAA" in this game


Top
 Profile  
 
PostPosted: 22 Apr 2011, 16:10 
Offline

Joined: 04 Nov 2008, 21:54
Posts: 70
I can't get this game to work with triplehead 5040x1050@57hz.

I'm using winXP, GTX580 with 270.61 drivers and have steam version of the game.
I applied modified v1.1 exe and have Racer's FOV hack v1.1 with aspect 4.8 and FOV 0.0135. Auto Enable or not, same result.
If I select 5040x1050 ingame, all I see is black screen. If I put it into the config file, game crashes.

4320x900 works fine but I don't want to play at inferior resolution. I have already done that years ago when ME was released and now I want to max it.

Is this a problem with 57hz or nvidia drivers?


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 70 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group