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Assassin's Creed 2...
http://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=19258
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Author:  AussieTimmeh [ 31 May 2010, 00:56 ]
Post subject:  Re: Assassin's Creed 2...

Yeah, as suggested, run the game for a bit until where you have control of your character properly and it should open up to full-screen.

Author:  armartins [ 31 May 2010, 04:08 ]
Post subject:  Re: Assassin's Creed 2...

Yeah, as suggested, run the game for a bit until where you have control of your character properly and it should open up to full-screen.


I've played the first part, the first 3 "missions", and stopped because of the lack of eyefinity :| . The fight at start, the "go to the medic" and "get before than your brother to the top of the church" This is already in florenza. And at no moment the 3 monitors were working, however if I change from 5284x1050 (bezel managed) to 5040x1050 a small part of each side monitor start working like an inch of each. Looking like 1920 x1080 on a 1680x1050 monitor (the remaining horizontal pixels on the side monitors, remembering that there's no bezel management running).
You guys that have it proper working at each point is the first time the three monitors kick in?

Author:  AussieTimmeh [ 31 May 2010, 10:19 ]
Post subject:  Re: Assassin's Creed 2...

[quote]
You guys that have it proper working at each point is the first time the three monitors kick in?

Hmmm, that does seem odd. The outside screens fade in and out when you get control of the character.

Check out the youtube video I made for it, it shows how it should look: http://www.youtube.com/watch?v=aTZi5CAoJ3Q

Sounds like this isn't happening for you, which doesn't seem right.

Thinking about what it might be not working for you...

Author:  armartins [ 31 May 2010, 19:01 ]
Post subject:  Re: Assassin's Creed 2...

For me it just doesn't activate the side monitors. Were you running on a single GPU card/config? May it be a 5970 issue? I've played so far WoW, BC2, DAO, JC2, NFSS without a single issue.

[quote][quote]
You guys that have it proper working at each point is the first time the three monitors kick in?

Hmmm, that does seem odd. The outside screens fade in and out when you get control of the character.

Check out the youtube video I made for it, it shows how it should look: http://www.youtube.com/watch?v=aTZi5CAoJ3Q

Sounds like this isn't happening for you, which doesn't seem right.

Thinking about what it might be not working for you...

Author:  Hydralisk_X [ 31 May 2010, 22:49 ]
Post subject:  Re: Assassin's Creed 2...

The fact that you can see a sliver on the side monitors at 5040x1050 is a characteristic of the letterbox rendering - it'll render at 16:9 and simply black border the top / bottom if the aspect isn't 16:9 (in this case you're at 48:10 and the giant blackness on your side monitors is the 'black border') - which of course gets augmented a little if you run with bezel comp.

Now, this rendering decision was present in AC1 and also pre-release AC2... IIRC, they patched AC2 before the US release to support eyefinity - I don't know how this corresponded to the international release since it was slightly earlier than the US one.

Make sure you have this patch if for whatever reason you're not fully patched...

Author:  armartins [ 01 Jun 2010, 08:56 ]
Post subject:  Re: Assassin's Creed 2...

The fact that you can see a sliver on the side monitors at 5040x1050 is a characteristic of the letterbox rendering - it'll render at 16:9 and simply black border the top / bottom if the aspect isn't 16:9 (in this case you're at 48:10 and the giant blackness on your side monitors is the 'black border') - which of course gets augmented a little if you run with bezel comp.

Now, this rendering decision was present in AC1 and also pre-release AC2... IIRC, they patched AC2 before the US release to support eyefinity - I don't know how this corresponded to the international release since it was slightly earlier than the US one.

Make sure you have this patch if for whatever reason you're not fully patched...


It is fully patched, 1.01 patch added eyefinity suport.

Author:  AussieTimmeh [ 01 Jun 2010, 22:35 ]
Post subject:  Re: Assassin's Creed 2...

I use the same setup so I'll see what all my settings are when I get home and will post them.

Author:  Falcon1 [ 02 Jun 2010, 14:55 ]
Post subject:  Re: Assassin's Creed 2...

Now, this rendering decision was present in AC1 and also pre-release AC2... IIRC, they patched AC2 before the US release to support eyefinity - I don't know how this corresponded to the international release since it was slightly earlier than the US one.

Make sure you have this patch if for whatever reason you're not fully patched...


The eyefinity patch was available on release day here in europe. Got it, installed it, and the loader downloaded the Eyefinity patch.

Author:  AussieTimmeh [ 03 Jun 2010, 03:00 ]
Post subject:  Re: Assassin's Creed 2...

I just checked the graphics options and mine just says 5300x1050, 60Hz, with no mention of any screen ratios.

Not sure what to suggest from here other than cycling from Eyefinity to single screen and back again, or re-installing the game. :|

Author:  zzuummuulluu [ 03 Sep 2010, 14:27 ]
Post subject:  Re: Assassin's Creed 2...

Hi,

I'm a 30 years old french player (sorry for my poor english) and I've troubles with AC2 in dual monitor mode (2 x 1680 x 1050)
In the game (and not ony in the menus), it displays a single image (1680x1050 sized) in the center of my two monitors with black background on the left and on the right.
I've played others games which work perfectly with dual monitor mode (Mafia II, Burnout Paradise, Avatar, GTA IV, DiRT 2)
For information, my graphic card is a MSI Radeon HD5870.

Thank you for your help !

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