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(3840 x 1024) vs (5040 x 1050) http://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=16472 |
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Author: | Yui [ 29 Oct 2008, 03:08 ] |
Post subject: | (3840 x 1024) vs (5040 x 1050) |
What is the difference between the FOV of (3840 x 1024) vs (5040 x 1050)? Does triple 22" allow you to see more than triple 19" without stetching? |
Author: | geniv2 [ 29 Oct 2008, 03:38 ] |
Post subject: | Re: (3840 x 1024) vs (5040 x 1050) |
What is the difference between the FOV of (3840 x 1024) vs (5040 x 1050)? Does triple 22" allow you to see more than triple 19" without stetching? triple 4:3 monitor 3840x1024 is around fov 130-135 triple 16:10 5040x1050 is around fov 144-148 having tried both triplehead at 4:3 and 16:10 I think u do see more at triple wide BUT it's something u really don't notice while you are playing. it's just your perrefiial vision not as wide. but having triple wide screen is nicer as the center screen because u see more widely before you see the border/bezzle of the monitor. |
Author: | Mud [ 29 Oct 2008, 10:08 ] |
Post subject: | (3840 x 1024) vs (5040 x 1050) |
1280x1024 is 5:4, you're not the only one making this mistake, but I shudder every time I see it! :lol: |
Author: | scavvenjahh [ 30 Oct 2008, 15:24 ] |
Post subject: | (3840 x 1024) vs (5040 x 1050) |
Watch my crappy math... 3840x1024 = 15:4 ratio = 37.5:10 5040x1050 = 48:10 Here ya go, it's like a 10.5:10 screen more in your fov :oops: Other than that, 22" or 19" don't matter, it's how many pixels you put in there. If there were such thngs as 4:3 or 5:4 22" panels, the fov over three of those would still be narrower than over three 16:10 19" panels. But you knew that ;) |
Author: | tricky [ 04 Nov 2008, 08:22 ] |
Post subject: | (3840 x 1024) vs (5040 x 1050) |
I have 3 x 22" Widescreen and run games at 3840x1024, and indeed, they are a bit stretched horizontally, but not so much it bothers me. I wonder, should I be running games at 3840x768 (1280x768x3)? I recall running Crysis at that resolution and it still had a bit of horiz stretch... I suppose I don't really notice it anymore as I have played several games to completion at 3840x1024 (Assassin's Creed, Dead Space, etc)... |
Author: | Paddy the Wak [ 04 Nov 2008, 18:17 ] |
Post subject: | (3840 x 1024) vs (5040 x 1050) |
tricky ... What aspect ratio are your widescreens ? Are they 15:9 ? ... because 1280X768 is. If your screens are 16:10 or 16:9 ... that would explain the distortion you were getting in Crysis. |
Author: | tricky [ 04 Nov 2008, 19:21 ] |
Post subject: | (3840 x 1024) vs (5040 x 1050) |
My 22" Widescreens are max 1680x1050, 16:10 ratio. Games look perfect on single monitor, but are a little horiz stretched triplewide. I always thought it was due to using 3xWidescreens instead of 3x4:3 screens... Do you have a recommended resolution I should be using? Will give it a try... |
Author: | Paddy the Wak [ 04 Nov 2008, 19:31 ] |
Post subject: | (3840 x 1024) vs (5040 x 1050) |
Yeah ... give 1440x900 x 3 a try. |
Author: | tricky [ 05 Nov 2008, 15:38 ] |
Post subject: | (3840 x 1024) vs (5040 x 1050) |
Did seem to look more accurate at 3x1440x900 in Dead Space, will have to change my SoftTH.cfg settings for all the games I play to go from 3840x1024 to 4320x900 or 5040x1050, thanks for the tip! |
Author: | thisizbrian [ 02 Sep 2010, 07:26 ] |
Post subject: | Re: (3840 x 1024) vs (5040 x 1050) |
at 5040x1050, what fov number do you run on crysis warhead? |
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