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Loss of resolutions going from dx9 -> dx10 ?
http://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=19152
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Author:  boppcj [ 13 Feb 2010, 16:41 ]
Post subject:  Loss of resolutions going from dx9 -> dx10 ?

Hi, sorry if this is a double post, I know a lot of topics have been covered in this forum, and I've done a few searches but didn't quite find what I was looking for.

Here's the scenario, I am on windows 7 x64, just loaded it yesterday, and have all drivers (that i know of) up to date.

Using:

Just updated my triplehead2go with most up to date software from Matrox website:

Matrox triplehead2go (firmware 2.3.40) digital with three 24" 1920x1200 monitors.
Matrox PowerDesk - Version 1.06.0026.1022 2.06 GXM/VEOS

Nvidia geforce gtx 295 with driver version 8.17.11.9621 which I believe is the 196.21 release (says 1/11/2010)

Using a core 2 duo e6700 over clocked a bit to 3.1ghz, and 2 gb of ddr2-800 ram.


So, the main game I play is Lord of the rings online (lotro), and when i load the game up and choose dx9 mode, it gives me a plethora of options for resolutions, including 5040x1050 and 4320x900. If I then select dx10 mode and restart the game to make the settings take, the resolution is capped at 3840x1024.

Is this a common thing? Is it because of the graphics driver? Or do I need to pursue this through in-game support as its probably a game software thing?

Sorry again if this has been covered in another topic, I just didn't seem to find this situation elsewhere.

Thanks in advance
-bopp

Author:  thales100 [ 13 Feb 2010, 19:50 ]
Post subject:  Re: Loss of resolutions going from dx9 -> dx10 ?

Yes, DX10 + THG is a new thing, it wanst supported till like five or six months ago, and btw just some few games support it, mainly on windowed mode.
I think the only game that can be played DX10 at 5040x1050 on full screen is Far Cry 2.
Try to run Lotro on windowed mode + DX9 at 5040x1050, then try DX10.

Author:  boppcj [ 15 Feb 2010, 18:00 ]
Post subject:  Re: Loss of resolutions going from dx9 -> dx10 ?

Ah, I see. It makes me wonder why the triplehead2go has anything to do with dx9 and dx10 with regards to different resolutions, anyway thanks for the information.

So is the only practical way to get the full feature set to use one of Ati's new 5000 series cards with eyefinity? These will run high res triple head setups with dx9/dx10/dx11 I assume?

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