Sounds like you've done your homework and know the consequences of playing triple-wide versus single-screen. Have you actually given it a try? It's certainly not hard to set up just for one or two of the better supported games to see how you like it.
The immersion is what keeps me playing in triple-wide. It's not quite as awe-inspiring as it was the first time I booted it up, now that I've been using it for a little over two years. But, I notice the LACK of triple-wide and it makes me much less likely to play a game if I can't run it triple-wide.
I don't think the resolution downgrade is too bad. Of course, I try to play as much as possible at my native resolution of 5760x1080, but on Battlefield 3 and Shift 2, my crossfired 5870s just cant push a high enough frame rate. So, I drop down to 4800x900 and don't really notice after a few sessions. I will admit it bugs the hell out of me when I compare 5760x1080 and 4800x900 back to back because I can tell enough of a difference. But once I start playing, my brain forgets about it and it's worth the higher framerate.
I used to get a little nauseous in Just Cause 2 when I'd leap out of a plane at 10K feet and plummet into the ocean because my brain was tricked into thinking I was actually falling. Frankly, I enjoyed the hell out of that sensation because it felt real. But, now I've acclimated and don't really get nausea any more. Pro tip: try busting out an accelerometer-controlled iPhone or iPad flight sim on a turbulent flight. Talk about nausea!
Games being buggy in triple-wide is a big downside. But, that's what WSGF is here for! If you just want things to work without any trouble, stick with single-screen unless the game natively supports triple-wide. Refer to the Detailed Reports found in the Games menu at the top of the site to find out what kind of support a specific game has. If you don't mind fiddling with ini files, Cheat Engine, Flawless Widescreen, and Widescreen Fixer, then you'll be fine with all but the most stubborn games.
As far as Battlefield 3 goes, specifically, all the triple-wide bugs I'm aware of have been patched out. It was pretty poor at release though. At release, sun/scope glare was oversized and made it impossible to see, player team indicators were missing above players' heads, and the map was skewed and on the left screen. So, yeah, it was a mess. Now I don't have any of those problems, though.
Every triple-wide detractor I've ever heard from mentions that monitor bezels or "black bars" make triple-wide pointless. I patently disagree. They don't bother me on my desktop in Windows and they don't bother me in game. It's a non-issue. I've never heard of a community member reverting to single-screen because of bezel annoyance. Although, some members do find it distasteful enough to use projector setups or remove the bezels from their monitors.
When you say that your field of view is less than all 3 monitors, do you mean that you physically can't see the entire screen area in triple-wide? It takes some getting used to, but you're not actually focusing on the side screens. They're just for peripheral vision. For example, in Battlefield 3, I might not be able to perceive whether a friendly or enemy is approaching from my right, but I can see the movement and spin my character to face it on my main screen. Some people like to compensate for the wider field of view by angling the side monitors inward. I prefer for them to be almost flush, though.
There are some tricks for making Eyefinity switching very quick. In Windows 7, I use the keyboard shortcut "Windows Key + P" and swap between "Duplicate" and "Extended" modes. This perfectly swaps between Eyefinity and extended desktop modes and takes all of 3 seconds. Alternatively, you can set up Display Profiles from the Catalyst Control Center and bind keyboard shortcuts to swap between them. That also makes it take only a few seconds to swap modes. But, I've found Display Profiles work well in some driver releases and a bit finicky in others.
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