Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: PlanetSide 2 NDA lifted
PostPosted: 31 Aug 2012, 17:49 
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Joined: 23 Aug 2007, 20:42
Posts: 42
Hi folks.

Today NDA Planetside 2 has been lifted. Soon Open beta or game release. I dont know.

http://www.planetside-universe.com/news-planetside-2-nda-lifted-join-the-discussion-2861.htm

Well, first problem in EYEFINITY with this game. Take a look:




Any solution about HUD centered ??

Regards.


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 Post subject: Don't bother asking our
PostPosted: 01 Sep 2012, 01:16 
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Joined: 02 Nov 2009, 12:14
Posts: 1031
Location: Lincoln, UK
Don't bother asking our developers to fix a game that still in early beta and in a constant state of flux, its not worth their time trying to keep up with it. You should be focusing your efforts on getting the games developers to take note of the issues, besides, they've already said they are thinking about improving how customisable the HUD is.

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: ) Skid : )
My Multi-Monitor Focused YouTube Channel: http://www.youtube.com/c/SkidIncGaming
My Twitch channel which I've been known to stream on from time to time: http://www.twitch.tv/SkidInc
"Imagination is the only weapon in the war against reality."


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 Post subject: Skid wrote:Don't bother
PostPosted: 03 Sep 2012, 13:36 
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Joined: 23 Aug 2007, 20:42
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Don't bother asking our developers to fix a game that still in early beta and in a constant state of flux, its not worth their time trying to keep up with it. You should be focusing your efforts on getting the games developers to take note of the issues, besides, they've already said they are thinking about improving how customisable the HUD is.



I do not ask anything wsgf's devs. NDA has been lifted, so i was wondering if anyone who has tried the beta has been able to focus all 2D HUD elements.

Of course I've posted in the beta forums these problems and I think once the NDA has been lifted, any specific forum like that is valid to post for these problems in game.

In PS2 Beta forum very few people are testing multimonitor system.

It is true that PS2 is early stage of beta but deficiencies in multimonitor system are excessive making unplayable the game. For example: FOV in vehicles is blocked to 16:10 aspect ratio making zoom and cropping vert Fov when you use 24:5 aspect ratio.

Regards.


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PostPosted: 03 Sep 2012, 14:14 
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You missed the point, the game is getting patched on a weekly bases, and the games Devs could easily fix all the multi-monitor issues before release. Asking people if they have fixes is counter productive because any fix they might make may not work within the week, or may become pointless if the issues are fixed.

Also the game is FAR from unplayable, the only gaming breaking issue is the Vehicle FOV which is outright vertical minus and as such effect EVERYONE, I doubt very much they'll leave that as it is because even the FoV slider has no effect on vehicle FoV, its clearly not working as intending, and the Devs needs to be made aware of that fact, for example by bumping this thread: http://forums.station.sony.com/ps2/index.php?threads/vehicle-fov-is-not-being-calculated-correctly.8012

The HUD is not a critical issue, there is already an option ingame to centre the most important parts of the HUD, only the Minimap and Chat windows stay on the left hand side, and also they Devs have said they want to make the HUD more customisable, so any fix for that would also become redundant.

The PS2 beta is a proper beta, they are still testing, and tweaking everything, asking for outside help on fixing their issues is counter productive at this point of development.

_________________
: ) Skid : )
My Multi-Monitor Focused YouTube Channel: http://www.youtube.com/c/SkidIncGaming
My Twitch channel which I've been known to stream on from time to time: http://www.twitch.tv/SkidInc
"Imagination is the only weapon in the war against reality."


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