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X COM The Bureau multi monitor
http://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=26573
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Author:  prodigalson1 [ 25 Aug 2013, 14:41 ]
Post subject:  X COM The Bureau multi monitor

Hi, just buy the game, gameplay is pefect but menu are zoomed.

Any soluce to fix menu ? when i loose, it's impossible to continu to play..... i am blocked in the menu because i don't see option and it's impossible to return resolution option beacause it's blocked

ingame is perfect
Image

but in menu it s unplayable for strategic option
Image

thanks for help

Author:  aolsen [ 25 Aug 2013, 18:58 ]
Post subject:  Re: X COM The Bureau multi monitor

Interested in this as well... but the game runs on Unreal Engine, so I wouldn't get my hopes up.

Author:  Toothless Spoon [ 26 Aug 2013, 06:00 ]
Post subject:  Re: X COM The Bureau multi monitor

I played around with this and was able to get all in-game HUD elements centred - but due to the menus being Vert-, like mentioned you can't get past squad select screens etc. Regardless I have asked Hayden to look at it, and he said he would if he gets a chance and was able to get his hands on a copy (free perhaps).

I've started thread on steam:

http://steamcommunity.com/app/65930/dis ... 485557054/

And at 2K:

http://forums.2kgames.com/showthread.ph ... -Eyefinity)

Author:  Downtown1 [ 31 Aug 2013, 16:46 ]
Post subject:  Re: X COM The Bureau multi monitor

This game got pretty low reviews.. it's no wonder they rushed it out the door, they don't even have eyefinity support right. (I already got suckered into buying the game myself, preordered it since I'm such a big XCOM fan)

Author:  Toothless Spoon [ 31 Aug 2013, 17:17 ]
Post subject:  Re: X COM The Bureau multi monitor

Downtown1 wrote:
This game got pretty low reviews.. it's no wonder they rushed it out the door, they don't even have eyefinity support right. (I already got suckered into buying the game myself, preordered it since I'm such a big XCOM fan)


I actually really loved this game - I couldn't wait for a fix and played through - loved it. I'll play through again, hopefully Helifax or Hayden will have a fix before then.

Author:  helifax [ 31 Aug 2013, 19:03 ]
Post subject:  Re: X COM The Bureau multi monitor

Ok,

I looked at the game. So far I fixed:
- Menus
- Whole UI
(Correctly scaled and Centered)

Things that remain:
- STUPID FMVs to be fixed....arrr
- FOV !? (I believe the fov can be tweaked via INI file so I bet is a "safer way" to do that rather than this way)


I will post screenies later on;))

Author:  helifax [ 31 Aug 2013, 22:30 ]
Post subject:  Re: X COM The Bureau multi monitor

OK,

Game fixed:

- Whole Menus are completely Centered and correctly scaled
- Whole UI is completely centered and scaled (see pics)
- MOVIES(dont know how many are in the game but at least new game movie works) were a PAIN in the ass to fix, but are NOW FIXED

There are some issues:
- I noticed the tutorial mini-movies aren't working as they should be, but nothing game breaking
- Sometimes when playing movies the left+ right monitor will start to flicker. This is because HOW the UE3 engine works. I CANT DO ANYTHING about it, BUT if the flickering is annoying ALT+TAB from and back into the game => it will force the engine to REFRESH the side monitors.
- FOV is not addressed since it can be changed via ini files.


Screenies:
Image
Image
Image
Image
Image
Image
Image

The plugin will probably be DONE tomorrow;))
(In the meantime I let you watch the screenshots:)))))))))

Best Regards,
Helifax

Author:  valcan_s [ 01 Sep 2013, 01:28 ]
Post subject:  Re: X COM The Bureau multi monitor

helifax wrote:
OK,

Game fixed:

- Whole Menus are completely Centered and correctly scaled
- Whole UI is completely centered and scaled (see pics)
- MOVIES(dont know how many are in the game but at least new game movie works) were a PAIN in the ass to fix, but are NOW FIXED

There are some issues:
- I noticed the tutorial mini-movies aren't working as they should be, but nothing game breaking
- Sometimes when playing movies the left+ right monitor will start to flicker. This is because HOW the UE3 engine works. I CANT DO ANYTHING about it, BUT if the flickering is annoying ALT+TAB from and back into the game => it will force the engine to REFRESH the side monitors.
- FOV is not addressed since it can be changed via ini files.

The plugin will probably be DONE tomorrow;))
(In the meantime I let you watch the screenshots:)))))))))

Best Regards,
Helifax



Wow Man you are a machine LOL :) \m/ that is awesome! Thanks a bunch, it looks rad and the way it was meant to be.

Looks like you are going to be a UE3 pro after fixing so many, maybe I need to send you some more :twothumb:

Author:  Toothless Spoon [ 01 Sep 2013, 04:24 ]
Post subject:  Re: X COM The Bureau multi monitor

helifax wrote:
OK,

Game fixed:

- Whole Menus are completely Centered and correctly scaled
- Whole UI is completely centered and scaled (see pics)
- MOVIES(dont know how many are in the game but at least new game movie works) were a PAIN in the ass to fix, but are NOW FIXED

There are some issues:
- I noticed the tutorial mini-movies aren't working as they should be, but nothing game breaking
- Sometimes when playing movies the left+ right monitor will start to flicker. This is because HOW the UE3 engine works. I CANT DO ANYTHING about it, BUT if the flickering is annoying ALT+TAB from and back into the game => it will force the engine to REFRESH the side monitors.
- FOV is not addressed since it can be changed via ini files.


Screenies:
Image
Image
Image
Image
Image
Image
Image

The plugin will probably be DONE tomorrow;))
(In the meantime I let you watch the screenshots:)))))))))

Best Regards,
Helifax


Yay - so many more games to fix too!!! :P Don't stop now you're on a roll! http://www.wsgf.org/forums/viewtopic.ph ... 08#p148308

Author:  prodigalson1 [ 01 Sep 2013, 08:28 ]
Post subject:  Re: X COM The Bureau multi monitor

thanks helifax. you are my man

paypal gift for you

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