Hi everyone,
I am a long time lurker. I have three U2415M monitors and a crossfire rig and have been playing most games in eyefinity. I admit that I am tiny bit disappointed.
Despite most common issues (FOV, centred menus, etc...) being roughly resolved, at least in the AAA titles, there is one thing that is still missing and don't know how to explain it easily.
All we have is a glorified big desktop over three screens. What we need is the ability to render graphics on three separate planes, one for each screen. Like if we had three separate cameras. We would have to input the angle of position of the screens, but on the upside, the screens would not need to be the same size, or even next to each other.
If this is not clear, this the best explanation of it I found on the web:
http://www.altesc.net/2013/05/06/eyefin ... -how-to/4/I know this is supported in some driving sim games, however I couldn't find a "term" to refer to it. As you see, I need to explain it in a paragraph. If we had a term it would be much easier to refer to, search for, review, and market. This could, one hopes, lead to more support all around. I propose calling it "multiple FOV support", but maybe you guys can come up with something better.
Hopefully, we can make some headway on this. What do you all think?