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Dark Souls II
http://www.wsgf.org/phpBB3/viewtopic.php?f=68&t=27225
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Author:  Skid [ 24 Apr 2014, 23:29 ]
Post subject:  Dark Souls II

Bad news, Dark Souls 2, is locked to 16:9 aspect ratio, looks like it's going to need a fix, mouse also appears to be stupidly sensitive, unknown if there are any other issues, I've literally only loaded the game and got to the ingame section.

Author:  Razed [ 25 Apr 2014, 00:10 ]
Post subject:  Re: Dark Souls II

Game does not support 2560x1080 resolution and has black borders. No option for fullscreen windowed (borderless) mode either.

Author:  s33dless [ 25 Apr 2014, 00:52 ]
Post subject:  Re: Dark Souls II

It can go crazy high res full screen (5660x1920), but I only get the image across 3 screens. OP is right, aspect is locked.

Author:  gumbo1919 [ 25 Apr 2014, 01:11 ]
Post subject:  Re: Dark Souls II

Razed wrote:
Game does not support 2560x1080 resolution and has black borders. No option for fullscreen windowed (borderless) mode either.

That is really disappointing, but I can't say I'm surprised.

Author:  Amon Amarth [ 25 Apr 2014, 01:20 ]
Post subject:  Re: Dark Souls II

Thanks for the announcement Skid.

This is very sad indeed, another PC port fails true triple widescreen implementation, yet again. :doh:

Any of the senior programmers working on it?

Author:  s33dless [ 25 Apr 2014, 01:53 ]
Post subject:  Re: Dark Souls II

Amon Amarth wrote:
Thanks for the announcement Skid.

This is very sad indeed, another PC port fails true triple widescreen implementation, yet again. :doh:

Any of the senior programmers working on it?

Tsk Tsk, not just triple! Those of us with more than three are oft forgotten by game devs (DmC anybody?) even when they remember those of us with 3 :(

EDIT: Note that multi-monitor works if you're 3x1p...the only problem is, again, aspect ratio.

Author:  Toothless Spoon [ 25 Apr 2014, 02:51 ]
Post subject:  Re: Dark Souls II

Man, this really is beginning to piss me off.

Author:  dartli [ 25 Apr 2014, 07:38 ]
Post subject:  Re: Dark Souls II

Hopefully we will have a fix for 2560x1080 soon. T_T

Author:  HaYDeN [ 25 Apr 2014, 08:08 ]
Post subject:  Re: Dark Souls II

Image
Image
Image
Image
Image
Image

5-6 hours later, fixed..... working on the plugin.

FMV (non rendered cutscenes) are still stretched, that's about the only remaining bug that I'm aware of but I haven't even left first scene yet.

Author:  dartli [ 25 Apr 2014, 08:10 ]
Post subject:  Re: Dark Souls II

oh my god, did you get it working?

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