No I don't use VSync, ever. It's one of those settings I avoid like the plaque, it adds input lag which is the problem I am having if I turn on Ambient Occlusion in BF3, turning VSync on as well would just make it even worse. When I say it doesn't feel smooth, I am not talking about the image, I am talking about the lag between moving my mouse until I see my character turn in game, we're talking milliseconds here, but for a twitch gamer those milliseconds are crucial, and when there is a delay there, it feels sluggish.
Here's a video explaining it. He's talking about PS3, but the same applies for PC, obviously his demonstration is a lot more severe than what I am experience, most people would probably not even notice it, but I am extremely sensitive to anything input related :).
After some more testing today I have come to the conclusion that I am running into a bandwidth wall. At least that's my only explanation. I have noticed that even though I can run games at 60+ FPS in 5760x1080, most of them add a little input lag at that resolution. I tried to reduce Pre-Rendered Frames down to 1 in the driver, but it didn't really help. In Crysis 2 it did not matter if I was running on low or high settings, same amount of input lag. But if I tried 1920x1080 or 3840x720 at ultra the lag disappeared. Playing the story solo, this would not be a problem because the lag is not that bad, but multiplayer online my performance would likely suffer enough to make me annoyed and turn it down. I am unsure if this is related to nVidias Surround driver or my bandwidth, but I'm gonna go with my bandwidth being only PCIe 2.0 8/8.
As for microstuttering, I have not had issues with this in anything but Aliens vs Predator 2010 yet. But in that game I noticed microstuttering, however the upside to this was that there was no noticeable input lag added going from 1920x1080 to 5760x1080, so that's good. Turning off the DX11 Advanced Shadows seemed to mostly remove the microstuttering, and I can't say I noticed the visual difference. Also the microstuttering rarely happened. BRINK did also not add any input lag at max resolution, but that is not a very demanding game either.
Not entirely sure what to do, I'm thinking about upgrading to Ivy Bridge for double the bandwidth with PCIe 3.0, but I'm not sure that'll really help. Might just have to get used to it (It's really not that bad), or simply stick to 1080p in shooters I play online and using 2D Surround for every other game. The biggest reason for my upgrade was GW2, and I am so most definitely using 2D Surround there. As for shooters, maybe I'll buy myself one of those fancy 120Hz monitors and put it in the middle, if 2D Surround allows that, you guys know?