Hehe Tamlin I seen you over on the HardForums in the nvidia 185 driver release thread. I was just reading through the bickering, and all a sudden someone made so much sense, kept reading then WSGF caught my eye and I realized that it was you :)
Thanks Dafox! :)
And good morning (I'm off to work now).
Hard to discuss with some there, when they are more about ATI vs. Nvidia, while I want to focus more about what it gives us gamers. ATI and Nvidia are only in it for the money and Nvidia's decition about not using DX10.1 took away a lot from us games, since its a better code with no bad sideeffects at all. Gamers only win on DX10.1 and Nvidia had both 9000 and GTX200 series to implement it on.
AO we have already. Its a faking of Global illumination, while GI gives us more then AO in terms of realism. DX10.1 is scalable and can give us more. The feature in Nvidia drivers is nothing more then to manipulate whats already there. Though I welcome new features, I wish Nvidia would focus more on new ones giving us more.
All the games that driver supported already supports AO through their engine. Here's the original photos from Crysis posted a long time ago already regarding the ingame support of AO which already is there:
http://www.incrysis.com/forums/viewtopic.php?id=17733
People who earlier downplayed DX10.1, where one of the advertised major features was that its now finally capable of realtime GI, are now cheering for some AO feature we already have. A bit ironic really. :P