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I Am Alive 2012 Manual PLP Instructions
http://www.wsgf.org/phpBB3/viewtopic.php?f=83&t=28131
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Author:  imusrt [ 08 Apr 2015, 23:14 ]
Post subject:  I Am Alive 2012 Manual PLP Instructions

Bit complex setup, but perfect easy PLP once done.


(PLP screenshot with bezel effect)


1. SoftTH (DX9 x86).
2. Flawless Widescreen (FWS): Load game plugin, checkmark all, FOV slider maxed. Then quit.
3. Find [FWS install folder]\PluginCache\FWS_Plugins\ Modules\IAmAlive\ Dependencies\Scripts\IAmAlive.lua.
4. File edits (Notepad): fDefaultAspectRatio = (~ set to 0.25. Less is higher FOV; adjust as needed, cropping below belt). Replace string "DisplayInfo:GetAspectRatio()" with "####/####" (no quotes, your height / width), save.
5. Start FWS, start game. In-game select fullscreen & massive resolution.



NOTES:
A. FWS must be restarted to recognise edits.
B. Should backup lua file. If game stretches in future, paste file back in.



View guide for general help with the instructions.

Author:  wkduffy [ 26 Apr 2018, 06:02 ]
Post subject:  Re: I Am Alive 2012 Manual PLP Instructions

imusrt: Sorry for necroposting on your blog, but I really like I Am Alive, played it many years ago on console. Now revisiting on PC. I tried your widescreen fix here for use with my 3440x1440 single monitor. Needless to say, it didn't work. I guess the PLP workarounds don't work on single monitors? Or is the problem the 21:9 aspect ratio of a single monitor? Anyway, using your instructions (SoftTH + FWS with edited lua), I did get the 3440x1440 resolution choice in the video options menu to show, and I can select it. Actually, I think it is working, but it does not reveal the whole monitor, with black bars down left and right side still. Am I doing something wrong, or this game simply won't work this way? Thanks for any thoughts if you get this...

Author:  suiken_2mieu [ 08 Sep 2018, 08:21 ]
Post subject:  Re: I Am Alive 2012 Manual PLP Instructions

You shouldn't need to use SoftTH for your single monitor. Try the latest Flawless Widescreen plugin, that's probably where your issue is coming from. (Note: I don't own the game, but that's what Flawless Widescreen is for, making sure your FOV and aspect ratio is correct.)

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