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Trackmania 2 Canyon 2011 Manual PLP Instructions
http://www.wsgf.org/phpBB3/viewtopic.php?f=83&t=30679
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Author:  imusrt [ 23 Jan 2016, 02:14 ]
Post subject:  Trackmania 2 Canyon 2011 Manual PLP Instructions

Game spreads full hor+ & FOV proper, in all view distances. Rendered video hor+ (sometimes letterboxed). Other areas bit ugly **, but decent spread & none a problem.


(PLP screenshot with bezel effect. Showing reduced HUD, via F7-key)



(showing no-HUD, mappable to controller)


1. In launcher, Display mode: Windowed (not WindowedFull) & then select the biggest resolution allowed. Save.
2. In-game (every restart):
A. Click gear icon (top-right, may need to hover), then Graphic.
B. Uncheck "Window border".
3. ShiftWindow (fullscreen resolution = borderless).


(rendered cutscene)


(main menu)


NOTES:
1. ** Most text stretches. Main menu elements span full width, rendered proper on center & stretched on sides. HUD stretches, element-positions spanning full width (that's good this game, reduces clutter). HUD can be reduced or disabled on the fly *.
2. Recommend MM settings (maxed):
A. In launcher, click Advanced. Checkmark Customize, & max these: Preset (Very Nice) & Antialiasing (FXAA). Save.
B. Then either allow motion blur or disable it in-game for smoother frames (every restart, since widget is inaccessible in launcher).
3. * HUD reduction:
A. F7 reduces HUD clutter (unless server is too busy).
B. Remap & use at-will both "Show/Hide Interface" & "Show/Hide Names" (e.g. controller).
4. SoftTH does not work, both game & launcher abend.

== Main View Distances, Stationary ==





View guide for general help with the instructions.

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