Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 30 Dec 2024, 21:57

All times are UTC [ DST ]




Post new topic Reply to topic  [ 869 posts ]  Go to page Previous  1 ... 17, 18, 19, 20, 21, 22, 23 ... 87  Next
Author Message
PostPosted: 08 Sep 2015, 19:43 
Offline

Joined: 09 Mar 2015, 19:17
Posts: 24
jackfauste, the res fix is perfect for my 2560x1080 screen. But the markers fix didnt do anything. I tried the ce table too but the value that comes up is different than the one you post in forum


Top
 Profile  
 


PostPosted: 08 Sep 2015, 19:56 
Offline
User avatar

Joined: 08 Sep 2015, 19:07
Posts: 31
Cemong wrote:
jackfauste, the res fix is perfect for my 2560x1080 screen. But the markers fix didnt do anything. I tried the ce table too but the value that comes up is different than the one you post in forum


Did you pressed F1 Ingame ?


Top
 Profile  
 
PostPosted: 08 Sep 2015, 20:20 
Offline

Joined: 01 Sep 2015, 17:26
Posts: 31
jackfuste wrote:
Here's update for v. 1.005

For 4:3 (800x600, 1024x768 etc.)
mgsvtpp.7z

For 5:4 (1280x1024)
mgsvtpp.7z

For 2560x1080
mgsvtpp.7z

For 3440x1440
mgsvtpp.7z

For 48:10 (5040x1050; 5760x1200 etc.)
mgsvtpp.7z

For 48:9 (4800x900; 5760x1080 etc.)
mgsvtpp.7z


Markers fix:

For 2560x1080; 3440x1440
Attachment:
21_9_marker_fix_1_005.7z


For triple 16:9 screen 11520x2160; 5760x1080; 4800x900 etc.
Attachment:
48_9_marker_fix_1_005.7z


For triple 16:10 screen 5760x1200; 5040x1050 etc.
Attachment:
48_10_marker_fix_1_005.7z



Cheat Engine table:
Attachment:
mgsvtpp_1_005.7z


First value should be changed
from
F3 0F 59 0D FC 82 00 FF
to
F3 0F 59 0D 00 83 00 FF
this fixes marker position.

Second value - 64, is size for marker and some ui elements.
Proper value should be calculated by formula:
64 * ((width/height)/1.77777)
For example, 64 * ((6000/1080)/1.77777) = 200.00087
So, 64 should be changed to 200.00087

Image


Top
 Profile  
 
PostPosted: 08 Sep 2015, 21:24 
Offline

Joined: 02 Sep 2015, 04:36
Posts: 13
Thanks! working fine


Top
 Profile  
 
PostPosted: 08 Sep 2015, 22:42 
Offline

Joined: 08 Sep 2015, 22:31
Posts: 2
Regarding the Japanese version...

I've located the address in this version (v1.005) but I have no idea how to set it to a specific value.
Image

Setting it to F3 0F 59 0D 00 83 00 FF makes it 66. I'm trying to get 21 or 21.00. Any ideas?


Top
 Profile  
 
PostPosted: 08 Sep 2015, 22:54 
Offline

Joined: 21 Jul 2010, 23:57
Posts: 15
@jackfauste, fantastic work man, and now with marker fix, finally the game is perfect on PC, thanks, very much appreciated.


Top
 Profile  
 
PostPosted: 09 Sep 2015, 02:26 
Offline

Joined: 01 Jul 2014, 01:00
Posts: 70
preset wrote:
Regarding the Japanese version...

I've located the address in this version (v1.005) but I have no idea how to set it to a specific value.
Image

Setting it to F3 0F 59 0D 00 83 00 FF makes it 66. I'm trying to get 21 or 21.00. Any ideas?


EDIT* the TL;WTF version is at the bottom :wtf:

in the bottom pane on the Memory viewer right click and then use goto address. Type in "142014794" and then go there. Press Ctrl+9 to change the display type to "float" and upload a screen shot.

It should be a "16" at that address. Right next to it is a "50" so you need to double click the the "mulss xmm2,[mgsvtpp.exe+2014794]" and change it's address to the address of that 50. When you make the change the "bytes" next to it will change from "F3 0F 59 15 E9A100FF" to the new bytes you want to make happen when you press F1. You're not actually trying to change it to 21, 50 is fine because it is just a max. I don't know how to better explain it.. If that didn't make sense then post the screenshot like I said above and I'll tell you what to type in.

Attachment:
16_9.png
16_9.png [ 47.69 KiB | Viewed 4257 times ]


Notice the "04" above the 16 and the "08" above the 50 in the above shot. That "04" is the last 2 digits from the address. So for that one you would double click on "mulss xmm1,[mgsvtpp.exe+2013A04]" and change it to "mulss xmm1,[mgsvtpp.exe+2013A08]". The comment in the column to the right of it would now say "[50.00]" and the "byte" will have changed.

EDIT* Hopefully that explanation helps you understand what is going on... If not I don't even really need to see a screenshot though now that I think of it.. you just need to add 4 to the current address. So change "mulss xmm2,[mgsvtpp.exe+2014794]" to "mulss xmm2,[mgsvtpp.exe+2014798]" and the "comment" should change to [50.00] and the bytes will have changed.


Top
 Profile  
 
PostPosted: 09 Sep 2015, 04:29 
Offline

Joined: 08 Sep 2015, 22:31
Posts: 2
Thanks for the explanation. Don't worry, it made a ton of sense=P The only problem is, setting it to [50.00] makes it zoomed in. Are you sure it's just a maximum?

Edit: OK, I changed it to a 100 and it's the same zoom as at 50. So, yes, it is a maximum. Now the question would be: why is it zoomed. The other code that scales the UI seems to be working properly.
Edit2: Tried this on v1.004 and it worked perfectly. But I can't stay on that forever.


Top
 Profile  
 
PostPosted: 09 Sep 2015, 12:17 
Offline

Joined: 09 Mar 2015, 19:17
Posts: 24
QuadGore wrote:
Cemong wrote:
jackfauste, the res fix is perfect for my 2560x1080 screen. But the markers fix didnt do anything. I tried the ce table too but the value that comes up is different than the one you post in forum


Did you pressed F1 Ingame ?


i did, nothing happens. i also tried F2. nothing happens . anything i miss ??


Top
 Profile  
 
PostPosted: 09 Sep 2015, 12:43 
Offline

Joined: 24 Jul 2015, 21:06
Posts: 33
Cemong wrote:
QuadGore wrote:
Cemong wrote:
jackfauste, the res fix is perfect for my 2560x1080 screen. But the markers fix didnt do anything. I tried the ce table too but the value that comes up is different than the one you post in forum


Did you pressed F1 Ingame ?


i did, nothing happens. i also tried F2. nothing happens . anything i miss ??


sometimes i have the same problem. When youre in the game alt+tab and close the cheater and run again. Back in the game try f1.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 869 posts ]  Go to page Previous  1 ... 17, 18, 19, 20, 21, 22, 23 ... 87  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group