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Dark Souls III - 21:9 Broken
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Author:  Toothless Spoon [ 05 May 2016, 11:41 ]
Post subject:  Re: Dark Souls III - 21:9 Broken

Amon also started a thread on the official forums here:

http://forums.bandainamcogames.com/show ... ls-III-(PC)-Vignetting&highlight=vignetting

Everyone head over there and smash it.

Author:  CY:G [ 06 May 2016, 14:40 ]
Post subject:  Re: Dark Souls III - 21:9 Broken

The souls Unsqueezed steam page no longer exists :( Wonder whats going on, regardless, the github page is still up:

https://github.com/Kaldaien/SoulsUnsqueezed

Author:  cdr [ 08 May 2016, 00:29 ]
Post subject:  Re: Dark Souls III - 21:9 Broken

CY:G wrote:
The souls Unsqueezed steam page no longer exists :( Wonder whats going on, regardless, the github page is still up:

https://github.com/Kaldaien/SoulsUnsqueezed


Idiots were trolling the author on Steam, so he quit. No good deed goes unpunished. Hopefully he reconsiders or someone else picks it up.

Author:  Kaldaien [ 10 May 2016, 21:22 ]
Post subject:  Re: Dark Souls III - 21:9 Broken

Apologies to those having taskbar problems, it is related to the window centering code.

It takes the screen real-estate minus the task bar, to compute the offset for window centering. If your selected windowed resolution is the same as desktop, go ahead and turn that feature off.

    The official release of 0.2.0 will fix this.

For now, I would suggest using the dxgi.dll from here and the tweak tool from here. Go to the Graphics tab and make sure Center Window is unchecked, also turn Aspect Ratio Correction to On.

The HUD Stretch feature is not something you are locked into, by the way. The INI setting is just how it will start, you can always press Ctrl + Alt + Shift + . to toggle it in game, I find this necessary to hid visual artifacts on the sides of the screen (will be fixed in a later version).

---

I do not monitor these forums often, so it is easiest for me if you could post anything on the Steam forum post for the project.

Author:  Amon Amarth [ 11 May 2016, 05:55 ]
Post subject:  Re: Dark Souls III - 21:9 Broken

Kaldaien wrote:
Apologies to those having taskbar problems, it is related to the window centering code.

It takes the screen real-estate minus the task bar, to compute the offset for window centering. If your selected windowed resolution is the same as desktop, go ahead and turn that feature off.

    The official release of 0.2.0 will fix this.

For now, I would suggest using the dxgi.dll from here and the tweak tool from here. Go to the Graphics tab and make sure Center Window is unchecked, also turn Aspect Ratio Correction to On.

The HUD Stretch feature is not something you are locked into, by the way. The INI setting is just how it will start, you can always press Ctrl + Alt + Shift + . to toggle it in game, I find this necessary to hid visual artifacts on the sides of the screen (will be fixed in a later version).

---

I do not monitor these forums often, so it is easiest for me if you could post anything on the Steam forum post for the project.


Hey Kaldaien, do you have any plans to look at a possible fix to remove the vignetting?

Author:  cdr [ 12 May 2016, 06:05 ]
Post subject:  Re: Dark Souls III - 21:9 Broken

Borderless windowed now works great in the 0.2.1 version.

Author:  Padellus [ 12 May 2016, 10:23 ]
Post subject:  Re: Dark Souls III - 21:9 Broken

With soulsqueeze fix the game not start in 1280x1024. And 'everything configured according to the instructions, I click launcher but nothing happens.

EDIT: Now with 0.2.1 version works good! Great! :twothumb: :rockout:

Author:  QwobVN [ 13 May 2016, 15:39 ]
Post subject:  Re: Dark Souls III - 21:9 Broken

New update butt-fucked 21:9 boyzzzz

Author:  Armin1702 [ 13 May 2016, 20:40 ]
Post subject:  Re: Dark Souls III - 21:9 Broken

Why should it. Just re-edit the new .exe.

Image

Author:  Maverick618 [ 14 May 2016, 08:44 ]
Post subject:  Re: Dark Souls III - 21:9 Broken

QwobVN wrote:
New update butt-fucked 21:9 boyzzzz


Every new patch will screw up the 21:9 fix, because it overwrites the hexedit of the .exe. Just make the change again, takes about 30 seconds, and boom ready to go.

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