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PostPosted: 28 Sep 2015, 13:56 
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Joined: 28 Sep 2015, 00:40
Posts: 4
dr1v3n l1k3 stol3n wrote:
Right click on the game in your steam window, and go to properties, then click on local files. this should bring up the games folder in windows explorer.

Then what? That's very vague..

Where does the new Zfolder go?


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PostPosted: 28 Sep 2015, 14:22 
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Joined: 16 Apr 2008, 17:16
Posts: 273
Thank you so much Jackfuste, you are a savior, I mapped FOV plus and minus to my controller and its amazing being able to shift the FOV when in different situations.

Thank you so much, (again) hehe.


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PostPosted: 28 Sep 2015, 18:33 
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Joined: 28 Sep 2015, 18:28
Posts: 1
Has anyone gotten banned or disconnected from online play while using the Markers Fix? It makes me nervous that the Markers Fix uses a "trainer", which to my understanding, a trainer can be used for cheating.

Does anyone take any extra precautions when using the Marker fix to prevent a possible online banning? Or am I just paranoid?


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PostPosted: 28 Sep 2015, 20:27 
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Joined: 28 Sep 2015, 20:14
Posts: 3
jackfuste wrote:
Here's update for v. 1.007

For 4:3 (800x600, 1024x768 etc.)
mgsvtpp.7z

For 5:4 (1280x1024)
mgsvtpp.7z

For 2560x1080
mgsvtpp.7z

.....


First off, this is awesome and I seriously appreciate your efforts as it has made my gaming experiences with MGS 10000x better!

Second, with the latest update I can no longer open the Marker Fixer application for some reason. I used to click it and a window with "Fix 1, Fix 2, Fix 3: F1" would appear. I deleted the old app and cheat table and replaced them with your latest versions, but now when I click it nothing pops up at all. The app does show up in Task Manager, but I don't see the window and hitting F1 doesn't make the fix happen in game; markers are all rampant on the center screen T.T What do you think is wrong? I'm using the 21:9 versions for 5760x1080. Would also like to be able to use my 5828x1080 bezel corrected resolution at some point, but I don't know how to implement it and the marker fix is more important than the half inch black border on the far left/right.


Last edited by Bani on 02 Oct 2015, 08:26, edited 1 time in total.

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PostPosted: 29 Sep 2015, 04:34 
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Joined: 29 Sep 2015, 04:28
Posts: 7
Thank you so much, the game is playable now with my new monitor. Never thought I would have so many issues playing on a 21:9 monitor when I bought it, So glad I found this site!


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PostPosted: 30 Sep 2015, 00:21 
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Joined: 29 Sep 2015, 17:39
Posts: 1
I can't download the FOV and marker cheat engine files for 21:9 from Jackfuste. I always get: Failed - Network error. Can somebody put these files in a dropbox folder to download?


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PostPosted: 05 Oct 2015, 05:02 
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Joined: 23 Sep 2015, 06:59
Posts: 5
SupaChigga wrote:
I can't download the FOV and marker cheat engine files for 21:9 from Jackfuste. I always get: Failed - Network error. Can somebody put these files in a dropbox folder to download?


v1.07 http://www.mediafire.com/download/5o88c77yaszs7q7/MGS_TPP-1.07.rar


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PostPosted: 06 Oct 2015, 09:30 
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Joined: 06 Oct 2015, 08:56
Posts: 1
Looks like a new update has come out today. I hope updates for the fixes come soon since the game crashes when I put back the old fixed exe for 2560x1080. I can't bear myself playing the game in 16:9 once I tried it in 21:9.


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PostPosted: 06 Oct 2015, 09:51 
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Joined: 19 Dec 2011, 16:03
Posts: 521
Update for v. 1.0.4.0

For 4:3 (800x600, 1024x768 etc.)
mgsvtpp.7z

For 5:4 (1280x1024)
mgsvtpp.7z

For 2560x1080
mgsvtpp.7z

For 3440x1440
mgsvtpp.7z

For 48:10 (5040x1050; 5760x1200 etc.)
mgsvtpp.7z

For 48:9 (4800x900; 5760x1080 etc.)
mgsvtpp.7z


Markers fix:

For 2560x1080; 3440x1440
Attachment:
21_9_marker_fix_1_040.7z [3.33 MiB]
Downloaded 956 times


For triple 16:9 screen 11520x2160; 5760x1080; 4800x900 etc.
Attachment:
48_9_marker_fix_1_040.7z [3.33 MiB]
Downloaded 619 times


For triple 16:10 screen 5760x1200; 5040x1050 etc.
Attachment:
48_10_marker_fix_1_040.7z [3.33 MiB]
Downloaded 403 times


Cheat Engine table:

Attachment:
mgsvtpp_1040.7z [584 Bytes]
Downloaded 439 times

First value should be changed
from
F3 0F 59 0D 1D 14 FD FE
to
F3 0F 59 0D 21 14 FD FE
this fixes marker position.

Second value - 64, is size for marker and some ui elements.
Proper value should be calculated by formula:
64 * ((width/height)/1.77777)
For example, 64 * ((6000/1080)/1.77777) = 200.00087
So, 64 should be changed to 200.00087

Third value should be changed
from
F3 44 0F 5E 81 0C 01 00 00
to
F3 44 0F 59 81 0C 01 00 00
this fixes sonar effect.

Fourth value should be changed
from
F3 0F 5E AA 0C 01 00 00
to
F3 0F 59 AA 0C 01 00 00
this fixes wind effect in the desert.

FOV Tool:
Attachment:
MGSTPP_FOV_1_040.7z [3.33 MiB]
Downloaded 626 times


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PostPosted: 06 Oct 2015, 11:11 
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Joined: 06 Sep 2011, 15:27
Posts: 213
jackfuste wrote:
Update for v. 1.0.4.0

For 4:3 (800x600, 1024x768 etc.)
mgsvtpp.7z

For 5:4 (1280x1024)
mgsvtpp.7z

For 2560x1080
mgsvtpp.7z

For 3440x1440
mgsvtpp.7z

For 48:10 (5040x1050; 5760x1200 etc.)
mgsvtpp.7z

For 48:9 (4800x900; 5760x1080 etc.)
mgsvtpp.7z


Markers fix:

For 2560x1080; 3440x1440
Attachment:
21_9_marker_fix_1_040.7z


For triple 16:9 screen 11520x2160; 5760x1080; 4800x900 etc.
Attachment:
48_9_marker_fix_1_040.7z


For triple 16:10 screen 5760x1200; 5040x1050 etc.
Attachment:
48_10_marker_fix_1_040.7z


Cheat Engine table:

Attachment:
mgsvtpp_1040.7z

First value should be changed
from
F3 0F 59 0D 1D 14 FD FE
to
F3 0F 59 0D 21 14 FD FE
this fixes marker position.

Second value - 64, is size for marker and some ui elements.
Proper value should be calculated by formula:
64 * ((width/height)/1.77777)
For example, 64 * ((6000/1080)/1.77777) = 200.00087
So, 64 should be changed to 200.00087

Third value should be changed
from
F3 44 0F 5E 81 0C 01 00 00
to
F3 44 0F 59 81 0C 01 00 00
this fixes sonar effect.

Fourth value should be changed
from
F3 0F 5E AA 0C 01 00 00
to
F3 0F 59 AA 0C 01 00 00
this fixes wind effect in the desert.

FOV Tool:
Attachment:
MGSTPP_FOV_1_040.7z


You are a god. (c:

Thank a lot!

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