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PostPosted: 18 Apr 2016, 16:39 
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Joined: 18 Apr 2016, 16:28
Posts: 2
Awesome work guys! By following the instructions posted here, I got it working aswell :D

https://i.imgur.com/3rumuEt.jpg


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PostPosted: 18 Apr 2016, 16:47 
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Joined: 14 Apr 2016, 15:29
Posts: 2
Thank you so much for thes fix , Armin1702 have you gone to reddit whit thes? I am shure som on the Dark souls 3 sub is interested in thes


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PostPosted: 18 Apr 2016, 17:43 
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Joined: 13 Jun 2008, 08:36
Posts: 46
helifax wrote:
chichi007 wrote:
after find this......
personnal tips for nvdia surround and eyefinity :

1: lock your "GraphicsConfig.xml" windowed and select same resolution win /full put the file read only !
2: edit DarkSoulsIII.exe change only value 1920::1080 "hexa 800700003804 to your resolution..ex 5760::1080 " 801600003804 "
3: launch game.....is windowed but 5760:1080 run match and in game go to option select fullscreen ! is work but....
the external screens are not completely filled a black gray halo ...do you have an idea why ? the effect corresponds to the option "vignette" in sweetfx........
dont use reshade or sweetfx..may be that activation of this allows to remove it, but I doubt it
re help !!!!!!

despite all this is much better no ? ;)


Can you post a screenshot related to this issue?
It's funny I tried this among the first things;) but it never worked. I never thought of making it work in Window Mode and that it will "STICK" in fullscreen afterwards;)

Awesome job nevertheless;)


:twothumb: honor for me Helifax :cheers:

screens after loading windowed 5760:1080

you see black halo.... one idea ? is fullscreen of course ! please help help...........

thanks ..


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PostPosted: 18 Apr 2016, 17:56 
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Joined: 21 May 2011, 14:18
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Thanks for the screenshot;) Now that is actually a pretty cool effect:)) I quite like it:)
I haven't tried it yet as I am still at work;) but it might be possible to do something about it;)

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PostPosted: 18 Apr 2016, 19:31 
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Joined: 11 Nov 2015, 17:12
Posts: 12
THANK YOU GUYS! This fix worked great for me in 3440x1440. Only quirk is that you have to reset to fullscreen in the options every time you restart the game, but a small price to pay for getting it to work properly.


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PostPosted: 18 Apr 2016, 20:00 
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Joined: 18 Apr 2016, 14:01
Posts: 5
Same! Works perfectly with 3440x1440.


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PostPosted: 18 Apr 2016, 20:04 
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Joined: 15 Jan 2016, 21:01
Posts: 15
And now the big question: Do we dare use this while playing online?


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PostPosted: 18 Apr 2016, 20:05 
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Joined: 18 Apr 2016, 19:56
Posts: 1
Sorry guys Hex editor noob here when I try to change 800700003804 to 700D0000A005 for 3440x1440 in Hex Workshop I use Find to find the first value and then change it to the new value? Am I doing this correctly? Also when I change the .xml file do I need to input everything with spaces in between each letter like it is listed in the file?

Nvm I got it working. Thanks guys


Last edited by dankestgerm on 18 Apr 2016, 22:06, edited 1 time in total.

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PostPosted: 18 Apr 2016, 20:10 
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Joined: 04 Apr 2016, 11:02
Posts: 6
I adjusted the executable file. I changed the configuration and set read-only mode. I run the game in windowed mode, and then turned on the full screen, and here and there were bands. download exe and cfg file here


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PostPosted: 18 Apr 2016, 20:55 
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Joined: 13 Apr 2016, 15:39
Posts: 2
So excited to here that a fix for Ds3 to 21:9 is working well- When will there be something available for us Non-Savvy users IE - ME ha ha.
I have a Acer Predator X34 running at 3440x1440 playing Ds3 with bars in full screen mode ! PLZ - Anybody 8)


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