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PostPosted: 19 Feb 2008, 20:35 
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Joined: 02 Jan 2006, 18:49
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This looks like a pretty cool game and is the most intricate and seamless in character interaction I've yet to see: http://www.gametrailers.com/player/30714.html

Word is it will be on PC too.


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PostPosted: 20 Feb 2008, 01:09 
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Joined: 27 May 2005, 06:35
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Whoa thats well done.


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PostPosted: 20 Feb 2008, 02:05 
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Joined: 24 Sep 2006, 16:57
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Talk about sticky tape fetish.

Doesn't look too bad, but I can't help thinking that you'll never realistically use all those possible combinations. There'll be certain parts of the game where it's just required or heavily hinted at to use a certain mixture of items.

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PostPosted: 20 Feb 2008, 02:35 
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Was that a vibrator he picked up off the table?

Anyway it looks neat. I really enjoy exploiting dynamic physics in games.
As long as teh devs can forsee things and prevent those odd bugs.

Though that demo looked like it was on a console...
But i see it's bound for PC as well. Yay.


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PostPosted: 20 Feb 2008, 03:11 
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Joined: 20 Feb 2007, 05:14
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Small rant while I wait for it to buffer the HD version.

Why can't they pull your birthday from your account? Or at least hold a cookie with it? Really annoying entering it for every movie.

edit: wow, sticky tape fetish indeed. It looks pretty damn cool though. Piqued my interest.


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PostPosted: 20 Feb 2008, 04:32 
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If i have a computer that can run it by the time a demo comes out i will have to try that

I love how you could accomplish any given task in a number of ways.

Metal note, when the zombie apocalypse comes, grab some tape.


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PostPosted: 20 Feb 2008, 04:45 
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Joined: 22 Jan 2007, 07:28
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Whoaaaa, that was pretty sick. It'll be cool to play some games that you still kill stuff but is not just aiming a gun and shooting.


If i have a computer that can run it by the time a demo comes out i will have to try that

I love how you could accomplish any given task in a number of ways.

Metal note, when the zombie apocalypse comes, grab some tape.


You should get it tattooed somewhere on your body . . . a memento, just in case. Like if they eat your brains, you can at least retaliate.


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PostPosted: 20 Feb 2008, 13:24 
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Joined: 02 Jan 2006, 18:49
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Yeah, I agree the sticky tape thing was overdone and less believable than say a tube of gooy glue. You might end up gluing your jacket shut if you spill it though! LOL I just hope the PC version isn't a poorly made console port. With Atari backing it you have to wonder.

The HD developer interview trailer I saw further detailed some things along with some stuff I read about it. Apparently you can intricately position things like boards in your hands so as to reach out with it and fish things out of a pool of water.

Some things are heavily scripted though, like an escape scene where you have to drive a car exceedingly fast before the street and surrounding buildings cave in.


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PostPosted: 20 Feb 2008, 14:07 
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Hehe.

The "McGuyver" syndrome!

(The ability to make anything, from a leak-fix to a man-portable-nuclear-missile-delivery-system out of nothing more than a roll of duct tape, some loo roll and the odd twig lying around.)

:lol:


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PostPosted: 20 Feb 2008, 14:14 
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Hehe.

The "McGuyver" syndrome!

(The ability to make anything, from a leak-fix to a man-portable-nuclear-missile-delivery-system out of nothing more than a roll of duct tape, some loo roll and the odd twig lying around.)

:lol:


oh man, I was just talking to my friend about chemistry in games, This game looks like the first big step.

Cant wait for it to evolve to the point where we get a true macgyver game :)


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