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PostPosted: 22 Apr 2011, 10:59 
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Joined: 17 Jan 2009, 13:02
Posts: 47
this is a 2006 pc game released in most territories by atari. so it's not really that old. it seems it's one of those pain-in-the-ass games with no way to manually change/override the graphical settings, specifically it's resolution. this game only supports 640x480, 800x600 and 1024x768.
as far as i can tell (and i surely looked at all the usual patches sites) this game never got any patches.

there are two files that change when you modify the game's resolution from within the game settings. when looking at them (and they're basic text files so nothing encrypted or cryptic here) there's nothing obvious or clear cut relating to resolution. the files are: vars_pc.cfg and windows_pc.cfg.

here are their contents. (fyi the game is runing at 1024x768 with these settings.)
vars_pc.cfg
Code:
aiDisabled=false
   allshadows=true
   attachments=false
   cameraCombatRange=180.000000
   cameraDistance=100.000000
   cameraInvertFirstVert=false
   cameraInvertThirdHoriz=false
   cameraInvertThirdVert=false
   cameraResetDelay=3.000000
   charfade=true
   DBGVar=0
   deathtime=4.000000
   debugKillAllies=false
   defaultfov=65.000000
   difficultyLevel=2
   fixedtick=0
   forcecapsules=false
   fps=false
   fpsLimit=60
   highresmeshes=true
   highrestextures=true
   hud=1.000000
   inputstream=0
   light=0.000000
   logCinematics=false
   logPickupPhysics=false
   logSplats=false
   logTriggers=false
   maxFPSLimit=60
   maxlights=8
   microsecondmin=0
   minsoundreport=false
   mousespeed=0.500000
   noCheat=false
   nogamepadCheat=false
   noMusic=false
   notext=true
   oldmovementdrop=false
   physics=false
   psysDynLightsEnabled=true
   rumble=true
   shadows=true
   singletick=false
   timermaxcount=20
   timeScaleFast=2.000000
   timeScaleSlow=0.200000
   tips=true
   triggerLogUnnamed=false
   useranges=false
   volume=1.000000
   volumefx=0.800000
   volumemusic=0.800000
   volumevoice=0.950000
   warn_animation=true
   warn_audio=true
   warn_characterart=true
   warn_cinematics=true
   warn_design=true
   warn_environmentalart=true
   warn_fxart=true
   warn_leveldesign=true
   warn_miscart=true
   warn_programming=true
   warn_scripting=true
   watchmode=0
   watchrange=256.000000
   


windows_pc.cfg
Code:
Console,76,57,870,652,0,0
   


i also scanned the windows registry and found nothing i could change in relation to the game's resolution.

the thing is, since we can switch between 3 different resolutions, and something changes, there MUST be something that points to that, that we should be able to then change to higher resolutions.

ideas?


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PostPosted: 23 Apr 2011, 09:56 
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Joined: 14 Oct 2003, 13:52
Posts: 5706
I'll bet it's an obscure registry key if nothing appears to change. Or, possibly, it writes a change to the file which contains the resolution selection information detailing which one has been selected.

But it looks from those files like if there is any fix at all, it will be a hex-edit the .exe or a .dll type solution... :(


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PostPosted: 23 Apr 2011, 11:24 
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Joined: 17 Jan 2009, 13:02
Posts: 47
yes, and i'm basically commissioning help here. someone in the know should look into the possibilities. this one is above my rudimentary skills.

further, even if there's no fix i'd still like to know where the changes are made/saved. they must be made and saved somewhere. someone who's already skilled should run a registry watcher like regmon and perhaps a file watcher like filemon and start the game, go to it's meager settings, change them around and then interpret those changes via those monitoring programs. perhaps i could look into it myself, but i'm sure someone here is already familiar with those tools. i'd kinda have to learn them, or at least the basics.

if nothing else, begging your pardon, i'm offering a small reward to anyone who can make it so the game will run properly at 1920x1200dpi. one assumes if they can, any other resolution should also be possible. i'm selecting 1920x1200 because that's my lcd's native resolution. i'll pay $10 (USD) via verified paypal upon such a successful fix. further, if they can make it so we have working additional graphical settings we can change and they take effect in-game, i'll send them a pc game i already have, via legitimate steam gifting. i have around 4-5 games i can gift due to doubles that are allowed to be gifted.


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PostPosted: 12 May 2011, 14:16 
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Joined: 10 Jun 2005, 21:24
Posts: 1371
Moved, since this is really a request for game solution.


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PostPosted: 12 May 2011, 14:52 
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Joined: 17 Jan 2009, 13:02
Posts: 47
very poor response to this thread. i would have thought someone would know. no programmers here? or even armchair programmers? this isn't the only such "hard-coded" game either. i'd pay another $10 for native 1920x1200 for armies of exigo.


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PostPosted: 18 Oct 2012, 21:49 
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Joined: 18 Oct 2012, 18:34
Posts: 1
Well, actually I kind of done it.

enginedefault_pc.cfg:

res = 1920
widescreen = 1
fullscreen = 0

For some reason doesn't work for full screen, set res to you native monitor resolution.


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