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PostPosted: 24 Jul 2011, 03:17 
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Any idea whether Hayden is gonna update the Flawless WS tool for the v1.3 patch game version? (Retail/GOG)

I really hate CDPR for having such a good game and then only supporting nVidia Surround, bot not Eyefinity :(

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PostPosted: 25 Jul 2011, 00:29 
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I sent an email to flawlesswidescreen@gmail.com to see if they have any plans to update in response to the 1.3 patch for Witcher 2.

I'll leave a post if I hear anything back.


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 Post subject: Falcon1 wrote:Any idea
PostPosted: 25 Jul 2011, 06:26 
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Any idea whether Hayden is gonna update the Flawless WS tool for the v1.3 patch game version? (Retail/GOG)

I really hate CDPR for having such a good game and then only supporting nVidia Surround, bot not Eyefinity :(



Agreed 100%.....why the hell no eyefinity support ffs????


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 Post subject: lowdog wrote:Falcon1
PostPosted: 25 Jul 2011, 19:00 
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[quote]Any idea whether Hayden is gonna update the Flawless WS tool for the v1.3 patch game version? (Retail/GOG)

I really hate CDPR for having such a good game and then only supporting nVidia Surround, bot not Eyefinity :(



Agreed 100%.....why the hell no eyefinity support ffs????

nVidia moneyhat "the way its meant to be played", remember Assassins Creed 1? nVidia forced Ubisoft to remove Direct X 10 support because at the time only ATI cards supported it. :(

Dont believe me? : http://techreport.com/discussions.x/14707


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 Post subject: Yeah, actually it was DX
PostPosted: 25 Jul 2011, 22:10 
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Yeah, actually it was DX 10.1, which was not supported by nVidia.

And yes, my question was rhetorical... :(

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 Post subject: lowdog wrote:Falcon1
PostPosted: 27 Jul 2011, 04:02 
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[quote]Any idea whether Hayden is gonna update the Flawless WS tool for the v1.3 patch game version? (Retail/GOG)

I really hate CDPR for having such a good game and then only supporting nVidia Surround, bot not Eyefinity :(



Agreed 100%.....why the hell no eyefinity support ffs????


Well I've managed to play in portrait eyefinity since launch. I think its because of the whole fixed 16:9 thing. I've been using 3240x1920 (3x1080x1920) as a resolution. The aspect ratio of 27:16 is between 16:9 and 16:10 so I get a very slight black bar. If its possible I'd actually encourage you to try it in portrait mode because the game as an amazing since of height between its castles, forests, mountains, pits, towers and flying enemies. It's prob my favorite game for portrait eyefinity rather than landscape, the game world feels a lot less real and just flat if its not in portrait mode. Then again outside of shooters I prefer most of my games in portrait eyefinity.


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PostPosted: 31 Jul 2011, 22:44 
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Joined: 09 Mar 2011, 02:22
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still nothing? I've purchased this game a while ago but was waiting on my second 6950 to play, now I can't. I still can't believe how it works with nvidia when there's really no difference.


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 Post subject: The official The Witcher
PostPosted: 01 Aug 2011, 19:10 
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The official The Witcher forums are finally up and running.

So I thought I rise a thread about this topic in the official forums... http://en.thewitcher.com/forum/index.php?/topic/22241-nvidia-vision-surround-support-but-no-eyefinity-support-why/

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PostPosted: 06 Aug 2011, 22:25 
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CD Projekt basically said they never said they were going to implement support so they don't have to. Hayden is there any chance you can fix this?


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PostPosted: 10 Aug 2011, 17:57 
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Well I'm sure this won't be of news to any long time members, but I posted an explanation for why they're full of it:

http://en.thewitcher.com/forum/index.php?/topic/22241-nvidia-vision-surround-support-but-no-eyefinity-support-why/page__st__40__gopid__700249#entry700249

Either they have really terrible internal miscommunication, or Nvidia is blocking them from supporting Eyefinity. The only other approach I can see at this point is trying to go to the "gaming media" and getting some exposes, maybe stir up something about Nvidia anticompetitive behavior.


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