Is anyone else seeing massively distorted lighting effects running a triplehead set up?
My reaction when I began playing the game was that the art director had gone overboard with the lighting effects, but clearly it's a bug since the effects are properly proportioned at single monitor resolutions. Unfortunately it gives the triplehead user a massive disadvantage considering just home much screen real estate is obscured by the inflated effects.
Anyway, please see the post below for a description:
http://forums.electronicarts.co.uk/battlefield-3-pc/1446334-bug-multi-monitor-lighting-effects-scaling.html#post20243024
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