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 Post subject: LAA fix posted on the
PostPosted: 22 Nov 2011, 03:39 
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LAA fix posted on the official forums by a user.

http://forums.bethsoft.com/index.php?/topic/1285195-laa-fix-that-doesnt-involve-overwriting-your-exe/

here is the megaupload link to the file: http://www.megaupload.com/?d=MBBKAPTJ

Copy the files in the folder "compiled_files" and run the exe. I'm testing it in depth now.

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 Post subject: gnasche wrote:For people
PostPosted: 22 Nov 2011, 03:47 
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For people trying to run AMD Eyefinity and Crossfire, AMD says that crossfire support will have to be a driver update and cannot be fixed with a crossfire profile. They released a new 11.11a driver today that disables crossfire for the game (no more manually removing card), and adds some performance improvements. It's not listed, yet, on their main driver page, but can be found here:
http://support.amd.com/us/kbarticles/Pages/Catalyst1111aperformance.aspx


Thanks! I have periodiaclly been trying crossfire, but the best I got was negative scaling. I am using one card now on lowered detail, but it works and looks good. Cant wait to crank everything to ultra.


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PostPosted: 22 Nov 2011, 03:53 
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Just finished a 3 hour play session with Hayden's v0.3 and its working great, no crashes, only the dark lockpick view and wonky skills trees.

My setup is simple, I'm runnign a single 6850 (crossfire disabled), high/ultra details with AA=2. FXAA=on, 5760x1080. System has 8GB although I have not used the LAA fix.

The only things I have modded are three lines in the .ini to fix shadows, and using Hayden's 0.3. I wonder why a subset of users are having crashes?


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PostPosted: 22 Nov 2011, 03:53 
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Just finished a 3 hour play session with Hayden's v0.3 and its working great, no crashes, only the dark lockpick view and wonky skills trees.

My setup is simple, I'm runnign a single 6850 (crossfire disabled), high/ultra details with AA=2. FXAA=on, 5760x1080. System has 8GB although I have not used the LAA fix.

The only things I have modded are three lines in the .ini to fix shadows, and using Hayden's 0.3. I wonder why a subset of users are having crashes?


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PostPosted: 22 Nov 2011, 04:00 
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LAA fix posted on the official forums by a user.

http://forums.bethsoft.com/index.php?/topic/1285195-laa-fix-that-doesnt-involve-overwriting-your-exe/

here is the megaupload link to the file: http://www.megaupload.com/?d=MBBKAPTJ

Copy the files in the folder "compiled_files" and run the exe. I'm testing it in depth now.

After fast traveling from city to city to place to city to place to mountain top and spinning all around, I can confirm that I am not getting any crashing with this fix. It seems to be working as a new LAA method for the patch (I have now disabled steam auto-patching).

For Steam users that got patched and need the LAA fix, download the file from megaupload that I linked, extract the contents of "compiled_files" to your /steam/steamapps/common/skyrim folder, the same folder with tesv.exe, and launch "fnv4gb.exe". This works with Hayden's 0.4a release, so I'm sure it does with all the others.

It seems it was written for Fallout New Vegas, and it was just modified for Skyrim. Whatever works! Effing Bethesda better not mess it up again.

Edit: I'd also note that the AMD 11.11a drivers did help single GPU performance just slightly, and I now can leave CrossFireX enabled in CCC since it tells the game to only use one GPU. Hopefully they get a full CrossFireX solution out soon.

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PostPosted: 22 Nov 2011, 04:24 
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Nice one Boink, thanks for posting the fix for people and letting us know your results.

Bethesda deserve a good upper-cut for their update, and another for their initial laziness.

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PostPosted: 22 Nov 2011, 04:44 
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[quote]LAA fix posted on the official forums by a user.

http://forums.bethsoft.com/index.php?/topic/1285195-laa-fix-that-doesnt-involve-overwriting-your-exe/

here is the megaupload link to the file: http://www.megaupload.com/?d=MBBKAPTJ

Copy the files in the folder "compiled_files" and run the exe. I'm testing it in depth now.

After fast traveling from city to city to place to city to place to mountain top and spinning all around, I can confirm that I am not getting any crashing with this fix. It seems to be working as a new LAA method for the patch (I have now disabled steam auto-patching).

For Steam users that got patched and need the LAA fix, download the file from megaupload that I linked, extract the contents of "compiled_files" to your /steam/steamapps/common/skyrim folder, the same folder with tesv.exe, and launch "fnv4gb.exe". This works with Hayden's 0.4a release, so I'm sure it does with all the others.

It seems it was written for Fallout New Vegas, and it was just modified for Skyrim. Whatever works! Effing Bethesda better not mess it up again.

Edit: I'd also note that the AMD 11.11a drivers did help single GPU performance just slightly, and I now can leave CrossFireX enabled in CCC since it tells the game to only use one GPU. Hopefully they get a full CrossFireX solution out soon.


I am confirming the same thing. Only thing to add is that the .03 of HaYDeN's fix is not effected by this either, picked it up and working just fine. Thanks boink! I knew it would only be a matter of time before some one did this, this was from fonv previously which is probably why it was so quick, either way I don't care it works.

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PostPosted: 22 Nov 2011, 07:34 
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I'm using Haydens 0.3 fix (thanks dude!) and it works great. Only problem is I'm getting crashes to desktop more often than I'd like. Usually when going through doors or any place that would require loading. The 0.4a and b both have map marker issues for me...


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PostPosted: 22 Nov 2011, 07:58 
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I have 2 6950's crossfired and installed the newer drivers hoping it would fix my crashing before I realized it was patched and did the fix listed here. Now I have that fixed and no crashing but my FPS has dropped considerably. Is there anythi9ng I can do to fix this? I assume its disabling one of my GPU's now when it seemed to work fine before. Any ideas? Still using the .3 fix as it works fine and didn't see any reason to try one of the newer versions and I assume those won't help my problem?


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 Post subject: dibadiba wrote:I'm using
PostPosted: 22 Nov 2011, 10:02 
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I'm using Haydens 0.3 fix (thanks dude!) and it works great. Only problem is I'm getting crashes to desktop more often than I'd like. Usually when going through doors or any place that would require loading. The 0.4a and b both have map marker issues for me...

Have you tried the LAA fix listed here: http://widescreengamingforum.com/forum/forums/multi-monitor-gaming/multi-monitor-gaming/18156/eyefinity-skyrim-confirmed-hor-broken-m#comment-235806

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