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 Post subject: Kayden wrote:Okay I just
PostPosted: 03 Dec 2011, 14:18 
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Okay I just removed my FXAA injector like Pittyh said to do a page back there, cause I was reading to catch up and the 0.8 works like a charm. I had not considered that being the problem so thanks for that Pittyh! I have gotten rid of it and wont use another, too much of a headache. for to little improvement.


Yes I noticed also that FXAA messes things up. However version 0.8 can still be used with FXAA with the correct map, by using the "-" "+" toggle:) That is how I am using it:) as I do like the FXAA injector.

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PostPosted: 03 Dec 2011, 19:41 
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hrm, i was using .7 on v 1.1 all night. (like 4 hours of play) and then i exited a town and when loading the main map area outside i got a c2d and that was it, game wouldnt launch again no matter what with the .7 fix. tried .7 delayed, and the .8, nada. went back to .4b. I know the detailed report says that .5+ isnt for 1.1 anyway. but i was bummed cause i was having great luck with it but it just quit on me :P

was gonna try and move t o 1.2 but the list of bugs in 1.2 is HUGE. dragons messed up, resistances and boosts not taking effect, more crashes, and a handful of other crap. no part if this patch seems like its an "upgrade"..

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PostPosted: 03 Dec 2011, 20:15 
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Im back to v1.1, i can play for 3 or 4 hours without a single crash running it, but on v1.2 game crashes after some few minutes. :(


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 Post subject: Donated-Stretching
PostPosted: 03 Dec 2011, 22:25 
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Joined: 03 Dec 2011, 13:11
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Hey all

Long time lurker first time poster.

Was so impressed with the work people put in and Haydon for creating a menu veiw fix for skyrim i dontated today via paypal as a thank you.

Im just wondering about the streching of everything i get on my 2 side monitors of the graphics, i thought it was kinda normal as most games are not built for the 3 mon setup, but from a few of the screen shots iv seen in this thread others seems to have alot less of it, if there a setting that can be changed to kinda make the 2 side monitors just display the game as the center one is with no or little stretching?

Many thanks for your Time

Calib


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PostPosted: 03 Dec 2011, 22:54 
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Im just wondering about the streching of everything i get on my 2 side monitors of the graphics, i thought it was kinda normal as most games are not built for the 3 mon setup, but from a few of the screen shots iv seen in this thread others seems to have alot less of it


Can you post some screenshots ?


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 Post subject: thales100
PostPosted: 03 Dec 2011, 23:10 
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[quote] Im just wondering about the streching of everything i get on my 2 side monitors of the graphics, i thought it was kinda normal as most games are not built for the 3 mon setup, but from a few of the screen shots iv seen in this thread others seems to have alot less of it


Can you post some screenshots ?

hmm giving me validation error, they are 17 mb so under the 20 mb limit, not sure why they are not attaching


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PostPosted: 03 Dec 2011, 23:18 
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http://imageshack.us/photo/my-images/534/screenshot5sw.png/

http://imageshack.us/photo/my-images/853/screenshot4c.png/

not great as imiage shack has a limit of 5 mb so had to shrink them


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 Post subject: testing jpeg
PostPosted: 03 Dec 2011, 23:22 
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testing jpeg

Attached files


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PostPosted: 03 Dec 2011, 23:34 
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Joined: 04 Nov 2011, 07:13
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Finally upgraded to 1.2 and Hayden's 0.8. It's working great, just like 0.3.

Unfortuantely, still no crossfire.


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PostPosted: 03 Dec 2011, 23:46 
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Joined: 09 Mar 2011, 21:34
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testing jpeg



Looks about right - the problem you mention is how games use the Field of View (FOV). Your fov seems to be quite high, you can noticeably lessen the effect by reduce fov. Test it easily in game by pressing ` (this is they key directly below the ESC key, or directly left of the 1 key.

then simply type:

fov 80

or whatever other number between say 60 and 100. When you are happy with one, use that number in Hayden's tool.


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