[quote]Softth 2.07 doesnt work for me, it stretches my normal desktop resolution event if in game it says its eyefinity resolution instead of being Hor+ and the UI is also at normal desktop size and is pushed to the left. I am on a PLP setup. :(
Have you tried setting the resolution in the client_settings.ini file?
C:UsersNameAppDataLocalSWTORswtorsettingsclient_settings.ini
No change.
[Renderer]
D3DFullScreen = true
Height = 1440
NativeHeight = 1440
NativeWidth = 4360
TextureAnisotropy = 16
Width = 4360
WindowX = 0
WindowY = 0
MeshLODQuality = 1
SpeedTreeDistanceScale = 1.25
FullScreen = true
doShadows = false
FarClipScale = 25.
And here is my SoftTH settings
[main]
renderResolution=4360x1440
nonlocalFormat=RGB16D
keepComposition=0
smoothing=1
debugD3D=0
zClear=1
vsync=0
tripleBuffer=0
screenshotFormat=jpg
dllPathD3D9=auto
dllPathDXGI=auto
dllPathD3D11=auto
[overrides]
forceResolution=0
antialiasing=0
processAffinity=0
FOVForceHorizontal=1
FOVForceVertical=0
[head_primary]
sourceRect=900,0,2560,1440
screenMode=2560x1440
[head_1]
; Autodetected as .DISPLAY2 at AMD Radeon HD 6900 Series
devID=1
sourceRect=0,0,900,1440
transportResolution=900x1440
transportMethod=auto
noSync=0
fpsLimit=0
[head_2]
; Autodetected as .DISPLAY3 at AMD Radeon HD 6900 Series
devID=2
sourceRect=3460,0,900,1440
transportResolution=900x1440
transportMethod=auto
noSync=0
fpsLimit=0