Good morning from cold Germany!
Since I am searching for a real surround view, I would like to accompany You in finding a solution. If You have half of an empty room, fill it with Styropor in a matter, that a fixed arm with a rotor at the end can wear the Styropor in any direction (from left to right and up). I would fix the arm to the ground- it should be very rigid and movable 90 degree to the left, right and up (half a circle on the ground in front and half of a circle from left ground to the right bottom). The rotating head (i.e. drilling machine) should be fixed to the other end of the movable arm. First the Styropor has to be glued to a whole block. You can save material by only filling the outer circle of the rotating head, so that it can just wear material everywhere from the block. Carefully beginn on one end. When You finished the block, the arm shouldnt reach the block any more. Now You have a perfect dome (180 degree ore more/ as You like from left to right and 90degrees from horizontal to upper view). Then You have to spray filler on it and make it carefully smooth. Fill all tiny holes and give it a white finish. test the chemicals to prevent the Styropor from melting!
But building this is not the problem- having a real surround view is the bigger one! I built a simulator from a real aircraft with ejection seat, pitch control, MFDs, real Headupdisplay and so on... it all should run on a Arma2- simulation. First I built 3 Nec- Monitors to test a wide front view. And here starts the pain in the a... Nearly no flight simulation offers a free choosable viewangle, that is mandatory for a real simulation. How in hell should I land on a runway while in a pattern, when I dont see left or right or up. This is necessary to orientate yourself or to put yourself into the right place to turn f.e. to final approach. So multimonitoring is not the real thing because of the expanded front view- still no left or right view! You only bend the front view like wearing frog goggles. The second prob is to suck f.e. Headupdisplay-Information out of the running software to feed a seperate Monitor (7"). This can be thrown from the monitor at the HUD to make it real. The outside view is still running synchron with the front monitors or beamer...So what simulation or software would You use for this screendome? Hopefully You are interested in building a combat flight simulator! Arma2 is perfect in simulation but not in supporting real multimonitoring!
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