Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 06 Dec 2011, 02:52 
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ok so heres the video.
i hate fraps, i hate windows movie maker, i hate "super" video converter, and i hate youtube. this video took over an hour to work right cause of the res switches, its still 1/2 sized from normal, and after over an hour.. it wasnt worth it at all lol

http://www.youtube.com/watch?v=OD_L_sJMR_4

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 Post subject: Has any one tried SR3 in
PostPosted: 07 Dec 2011, 05:29 
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Has any one tried SR3 in portrait mode (3240x1920)?

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PostPosted: 08 Dec 2011, 16:46 
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havnt tried it portrait, but i have to say playing on a 4:3 monitor is even has the hud oddly distracting. think about it, with each decrease of pixel width the map circle and the weapon circle get closer together. currently on my 4:3 setup they are inside of 1280 pixels as opposed to the 1920 of those with 1080/1200 monitors. thats a huge drop.
even playing with a centered hud the map or ammo display gets in front of my character pretty much every time i am running sideways or moving the camera around, its kind of annoying really. esp if i want to take a few screen grabs and rotate the camera to see my characters face.

i think dropping yet more pixels down would really make it that much worse. just my opinion anyway.
i wouldnt be surprised if it did work using the method i posted in the video though,
give it a shot and let us know

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PostPosted: 11 Dec 2011, 23:31 
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I don't have a surround setup yet.

I need an extra GTX 580 and bigger PSU, also 2 more Dell U2312 when they next go on sale.

U2312's in portrait is the setup I am aiming for but won't be for a while yet.

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PostPosted: 12 Dec 2011, 19:11 
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ive just about finished the game, but i had so much fun im actually fully planning on taking anther run through.
i gotta say i really love the voice acting too. its pretty solid all around, but the first choice female voice has a really stand out actress.

and as far as widescreen goes, i think this game has less of the wide fov stretch than ive seen in a game yet. even what characters are all the way at the far corner of a side screen they arent "that" much fatter or wider. there is some stretch sure, but its really not drastic at all. Looks amazing

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PostPosted: 05 Jan 2012, 05:48 
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in case anyone didnt notice the latest patch fixed widescreen res cutoffs. no longer need to force the hud, not use the fix i posted.
it just works right and remembers the settings properly.

!WIN!

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 Post subject: On sale right now for
PostPosted: 12 Jan 2012, 05:50 
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On sale right now for 17.99GBP for the game + DLC

http://forum.notebookreview.com/notebook-tech-bargains/638148-saints-row-third-dlc-28-00-a.html

Supposed to be a really fun game and now with multi-monitor support fixed I say this is a must get for a lot of people.

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 Post subject: im half way thought
PostPosted: 13 Jan 2012, 20:55 
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im half way thought playthrough 2, also doing another playthrough with a friend via co-op mode.

i wish there was a higher level cap, more stuff, and more game. but a couple new DLC packs that add gameplay and another island are on the way ;)

i think i partially love it even more simply because it works so perfectly in 3x1 out of the box

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PostPosted: 15 Jan 2012, 00:43 
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Yeah 3x1 works great, even centered HUD!

I have to play medium for good frames w/ a 5870 CF setup. GPU load in the 50-60% range but I had 50+fps and 99% gpu load before so something got messed up I think.

Recording games drops me to 15fps though so hard to record in eyefinity, playing single screen on Ultra has been fine for recording.

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