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PostPosted: 05 Feb 2012, 17:50 
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Joined: 21 May 2011, 14:18
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Hi Helifax. The plugin's working pretty well, so thanks again for being the only reason I can play right now.

ATI 5870 here. Eyefinity x3, 4064 corrected rez, 3840 uncorrected.

However, since you asked, this is some of the minor behavior I'm seeing.

Yes, the Hud fonts are definitely "squished." (Also things like Character names, "Open Door" etc.)

More importantly, I've noticed that if I set the rez in WSF as instructed, 3840 uncorrected rez, 4064 corrected, the map icons will float and move--whether I disable WSF before going in or not. Makes the map much less usable.

However, if I have WSF at 4064/4064, the map will work fine--disable WSF and all the icons are where they're supposed to be and don't move when scrolling the map. I also don't really notice much of a difference in the overall display. (The only difference I've noticed is that with 3840/4064, the hud will jump to the far left screen when disabling WSF. With 4064/4064, the hud will go from squished to normal, but stay in the center when WSF is disabled.) Don't know why.

Certainly, nothing that's preventing enjoyment, and certainly a heck of a lot better than Bethesda--who really are to blame for this in the first place. :)



Hi,
The text appears squishes if you activate the fix too late for example when the menu is already rendered.
For the fix to work properly activate it when the Bathesda logo appears, before the menu. Then everything will work out nice;))
I will improve it in the future to make it automatically enabled when the game is lunched;))

Best Regards,
Helifax

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 Post subject: Thank's TRusselo for the
PostPosted: 05 Feb 2012, 23:38 
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Joined: 10 Jul 2011, 14:28
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Thank's TRusselo for the download. Never did make backup, and was having some trouble with other fixes,
So was happy to have you post, I just had to make sure auto update on steam was turned off, and now I can play again
untill HayDen updates his fix


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 Post subject: thanks dude. much
PostPosted: 05 Feb 2012, 23:51 
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Joined: 28 Oct 2010, 17:08
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thanks dude. much appreciated.


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PostPosted: 06 Feb 2012, 05:27 
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Joined: 31 Jul 2006, 14:58
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Skyrim version 1.3 has 4GB LLA in the .exe file already there is no need to use the 4GB patch/fix separately. I would recommend Skyboost if you need to get some performance improvements.

Also please do not post game .exe files or links to them on the forum. Just like any other legit forum we have rules to follow.

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PostPosted: 06 Feb 2012, 08:08 
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Joined: 02 Feb 2012, 04:46
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the original 4gbskyrim.exe doesnt work with steam free versions. as well as other mods dont run with or lauch 4gbskyrim.exe either.

its just easier to use the patcher on TESV.exe

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 Post subject: Thanks man. That did the
PostPosted: 06 Feb 2012, 17:25 
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Joined: 02 Feb 2012, 01:05
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Thanks man. That did the trick. :)

[quote=helifax
Hi,
The text appears squishes if you activate the fix too late for example when the menu is already rendered.
For the fix to work properly activate it when the Bathesda logo appears, before the menu. Then everything will work out nice;))
I will improve it in the future to make it automatically enabled when the game is lunched;))

Best Regards,
Helifax


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 Post subject: Anyone have a clue when
PostPosted: 07 Feb 2012, 00:42 
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Joined: 11 Nov 2011, 06:34
Posts: 64
Anyone have a clue when HaYDeN will be back in his home country to finish his fix?


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PostPosted: 07 Feb 2012, 00:53 
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Anyone have a clue when HaYDeN will be back in his home country to finish his fix?


Ive been trying to contact him for some days but no luck yet.


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PostPosted: 07 Feb 2012, 07:32 
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Joined: 02 Feb 2012, 04:46
Posts: 33
he had posted a .. post in this tread, but it was removed within an hour, he said he was going away for 2 weeks. didnt sound like he will have internet.

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PostPosted: 07 Feb 2012, 19:29 
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Joined: 11 Nov 2011, 06:34
Posts: 64
The creation kit and high resolution texture pack have been posted on Steam. Figured you guys might want to know! :)


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