[quote]Hello all again,
I made some modifications for resolution detection, HUD Width and HUD offset calculations and Now supports every configuration from 2 monitors to 1000001 monitors:)
Now for a 5 monitor config the hud will appear on the 3rd monitor.
Now for a 2 monitor config the hud will appear half on 1st monitor and half on the 2nd monitor (In the center of the whole rendered image).
Thanks for the attention to my unique situation, Helifax! It's definitely calculating the offset right now, but just to make things difficult, it's still only displaying on the one monitor.
When I put the following inputs in the config section: 2 monitors, 2048x768 uncorrected resolution, 2048x768 corrected resolution, it then says the following in the status window: HUD Offset: 512, HUD Width: 1024. That's correct. However, the HUD ends up looking like the attached images. I've tried this both with and without SkyUI and SKSE and got the same effect. Am I doing something wrong? I really don't quite understand what the corrected and uncorrected resolutions should be set to.
Also, like many, I owe you beers. You should have a donate link!
Ahaa!!!! nice! That is indeed what it should does. By the look of the screenshots half ot the problem looks OK. And ofc I managed to see where the error is in the above screenshot;))
One important question: Are you using SoftTH for example? to display the game on 2 screens? When configuring the plugin did you put in 2 monitors as number?
I will change somethings and if you are willing to test it, it would be awesome;)) (I dont have a 2 monitors setup)
I will send you a PM with a new version;)) when I have it;))
Best Regards,
Helifax
PS: for the link..is there in my signature;))
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