Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 12 Mar 2012, 03:05 
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Joined: 08 May 2011, 11:19
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Of course, I am on the steam version. Support the dev! I have tried redownloading the plugin for widescreen fixer 3.1r398, but I get an error that it requires API 2.1. So, I went over to Widescreen fixer 3.0.307, but the fixer with the downloaded skyrim plugin does not work correctly, "Fix Enable" has failed. Back to Widescreen Fixer 3.1r398, I can get into Widescreen Fixer 3.1r398 and into skyrim, but like I said before, start menu and loading screen is way zoomed in. It appears that everything is working except the lock pick is zoomed in.

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PostPosted: 12 Mar 2012, 03:32 
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But I think I'm gonna trade all this crap in for a 30" monitor.

It's a shame because Hayden's fix worked well in the early days but he never bothered releasing a follow-up fix when the game got updated. I understand there is no obligation for him to do so, but I can understand the loss of trust and wanting to not go through all this again.

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PostPosted: 12 Mar 2012, 10:36 
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Of course, I am on the steam version. Support the dev! I have tried redownloading the plugin for widescreen fixer 3.1r398, but I get an error that it requires API 2.1. So, I went over to Widescreen fixer 3.0.307, but the fixer with the downloaded skyrim plugin does not work correctly, "Fix Enable" has failed. Back to Widescreen Fixer 3.1r398, I can get into Widescreen Fixer 3.1r398 and into skyrim, but like I said before, start menu and loading screen is way zoomed in. It appears that everything is working except the lock pick is zoomed in.


So you are saying the fix works, except for the main menu?

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PostPosted: 13 Mar 2012, 02:20 
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Joined: 12 Nov 2011, 00:36
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Well......I whole-heartedly appreciate the efforts of both Hayden and Helifax. But I think I'm gonna trade all this crap in for a 30" monitor. It's just too much of a hassle trying to fiddle with these 3rd party programs, finally getting them working, only to have it break with each patch and have to start the process all over again. Usually when I get time to play I end up spending that time trying to get the damn game to work right. Bethesda is showing zero interest in addressing this issue. So I think I'm gonna have to admit defeat.

Has anyone gotten a positive response from Bethesda on this issue? I wish someone would ambush Todd Howard or any other Bethesda developer at one of these conventions like PAX or E3. Perhaps one of the GPU developers could help urge them to consider support.


I agree, I just got tired of working to play. I work long enough hours and when I have time to game I just want to do so. There is a new patch comming out so it will probibally break anything that is working now anyway.
I have not played SKYRIM in about a month. The response I got from Bethesda was that they do not support wide screen gaming and they have no plans to do so. I will be at E3 and I am sure I willl have a few choice words to say, if I even care by then.

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PostPosted: 13 Mar 2012, 03:52 
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Joined: 19 Oct 2010, 14:50
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The latest WidescreenFixer fix is working great out of the box on my setup (6048x1080 bezel corrected). All I had to do was uncheck the autodetect resolution box under the widescreenfixer config icon. The latest fix applies itself when the game starts - the only thing that I have to do is make sure my skyrim ini files (both skyrim.ini and skyrimprefs.ini) are set to read only and my resolution is specified in SkyrimPrefs.ini - iSize H=1080 iSize W=6048. I'm launching the game through a skse (for skyUI) shortcut and the steam overlay, achievements, etc. are all working. With the latest fix Skyrim really couldn't be easier to run in eyefinity (aside from official support of course). I have noticed that without using the "64Hz bug fix" mod, the game is very choppy in crossfire/eyefinity. That mod really smooths it out a lot.

The only issues that I've had with the latest fix are as follows:
- After using the map or reading a book I have to double tap Tab to move the UI from the left monitor back to center
- Item pictures are too large and on the right monitor when using SkyUI (but SkyUI works great with this fix!)


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PostPosted: 13 Mar 2012, 04:52 
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Joined: 08 May 2011, 11:19
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[quote]Of course, I am on the steam version. Support the dev! I have tried redownloading the plugin for widescreen fixer 3.1r398, but I get an error that it requires API 2.1. So, I went over to Widescreen fixer 3.0.307, but the fixer with the downloaded skyrim plugin does not work correctly, "Fix Enable" has failed. Back to Widescreen Fixer 3.1r398, I can get into Widescreen Fixer 3.1r398 and into skyrim, but like I said before, start menu and loading screen is way zoomed in. It appears that everything is working except the lock pick is zoomed in.


So you are saying the fix works, except for the main menu?

Yep, I am unable to create a new game or pick a save file? Is this a bug with the widescreen fixer? In-game, is it working good fine.

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PostPosted: 13 Mar 2012, 17:47 
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Joined: 01 Jun 2010, 17:31
Posts: 55
The latest WidescreenFixer fix is working great out of the box on my setup (6048x1080 bezel corrected). All I had to do was uncheck the autodetect resolution box under the widescreenfixer config icon. The latest fix applies itself when the game starts - the only thing that I have to do is make sure my skyrim ini files (both skyrim.ini and skyrimprefs.ini) are set to read only and my resolution is specified in SkyrimPrefs.ini - iSize H=1080 iSize W=6048. I'm launching the game through a skse (for skyUI) shortcut and the steam overlay, achievements, etc. are all working. With the latest fix Skyrim really couldn't be easier to run in eyefinity (aside from official support of course). I have noticed that without using the "64Hz bug fix" mod, the game is very choppy in crossfire/eyefinity. That mod really smooths it out a lot.

The only issues that I've had with the latest fix are as follows:
- After using the map or reading a book I have to double tap Tab to move the UI from the left monitor back to center
- Item pictures are too large and on the right monitor when using SkyUI (but SkyUI works great with this fix!)


Same here, I am using the Helifx/Dopefish fix using Widescreen Fixer to play Skyrim on my multi-mon setup and loving it. Finally playing through Skyrim after having it since release and I am really getting into it; I have pretty much quit playing SWTOR right now because I am having such a good time playing Skyrim. Thanks Helifax and Dopefish for all your hard work!

As far as the enlarged item pictures with SkyUI, you can change that. On page 257 of this thread, post # 2563 contains info about how to change a few SkyUI ini settings to fix the large items issue. I am running 6040x180 rez and my settings for this fix (in Skyrim>data>interface>skyui_cfg) are:

itemicon.xOffset = 20
itemicon.yOffset = -8
itemicon.scale = 0.5

With those settings the item pictures are perfect size and centered fine. Hope this helps.


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PostPosted: 13 Mar 2012, 19:57 
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Joined: 23 Feb 2011, 21:49
Posts: 87
Where did Hayden go, BTW?


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 Post subject: khanitez wrote:Where did
PostPosted: 14 Mar 2012, 01:11 
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Joined: 14 Dec 2011, 17:42
Posts: 45
Where did Hayden go, BTW?



Hayden who? Ha!


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 Post subject: If/when Hayden DOES come
PostPosted: 15 Mar 2012, 19:40 
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Joined: 26 Mar 2008, 18:49
Posts: 45
If/when Hayden DOES come back, he wouldn't do an update, because after using Halifax's fix, he'd see his work isn't necessary anymore.

Once Halifax incorporated the Widescreen Fixer into his work, (or vice-versa), the fix, especially in later releases, is effortless, and flawless.

Halifax is the man, now, and he's around!


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