Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 20 Nov 2024, 08:14

All times are UTC [ DST ]




Post new topic Reply to topic  [ 1252 posts ]  Go to page Previous  1 ... 21, 22, 23, 24, 25, 26, 27 ... 126  Next
Author Message
PostPosted: 03 Jul 2012, 21:17 
Offline
Insiders
Insiders
User avatar

Joined: 09 Mar 2011, 21:34
Posts: 88
Updated my drivers for my HD6950 today to catalyst 12.6. Now FWS won't open. It was working fine before the driver update. Uninstalled it and reinstalled. Still won't start :(



The whole app just won't start? Crashes?

Yep, widescreen fixer was first thing i tried. Doesn't work, except for the FOV and "J" button ( it just stretches the picture, no real funcion on amd hardware). It worked nice with the Demo when iz was originaly released, though.


Yep I had the same on AMD.

Show me some numbers re:AMD Hardware, how many people care


Anyone else here play/care about a mass effect 3 amd solution? So far it's just Perkowsky and myself, and I can quite understand it's a pain to go through hoops to fix something just for 2 people. Do we have more people? Now's the time to post if so!

it's not a small task to switch back to AMD and/or try run the cards in tandom cause I've tried in the past and windows just turned itself inside out.


If I had your level of programming skill/understanding (and believe me, I don't), I'd run two graphics cards (one amd, one nvidia) and then turn one or the other off in the bios. I would then dual boot my system (both windows 7) but one with nvidia drivers loaded, and one with amd drivers. That way, swapping would be a matter of rebooting. I'm not sure if such an idea would work out for you though.

I have a 4:3 aspect ratio monitor,fixed at 1280 X 1024,even after enabling Flawless Widescreen, Its out of range ,saying 105.2kHz/75Hz
Help?


Can we at least know what game you're talking about?


Top
 Profile  
 


PostPosted: 04 Jul 2012, 11:59 
Offline

Joined: 03 Jul 2012, 13:52
Posts: 3
Right,sorry, Spec Ops The Line


Top
 Profile  
 
PostPosted: 04 Jul 2012, 12:50 
Offline

Joined: 11 Apr 2012, 20:18
Posts: 30
Hi Hayden


I wanted to ask if maybe you have a fix for, or could look at an older game?...Unreal 3.


I've been playing this game for years, but in triplehead the weapon fov looks at about 40 or 50.

Any help would be great.

Regards,

Sean


Top
 Profile  
 
PostPosted: 04 Jul 2012, 13:15 
Offline
Insiders
Insiders
User avatar

Joined: 14 Feb 2010, 13:39
Posts: 761

I have a 4:3 aspect ratio monitor,fixed at 1280 X 1024,even after enabling Flawless Widescreen, Its out of range ,saying 105.2kHz/75Hz Help?

Right,sorry, Spec Ops The Line


Deztrek - that is because the game is attempting to set the refresh rate at 75hz which is clearly not supported by the monitor you have connected, this is not something Flawless Widescreen will help you with.

_________________
Resident Jester - Flawless Widescreen - Widescreen gaming the way it should be.
[Steam Profile]

Want to keep Flawless Widescreen alive? Donate Here


Top
 Profile  
 
PostPosted: 04 Jul 2012, 13:27 
Offline
Insiders
Insiders
User avatar

Joined: 14 Feb 2010, 13:39
Posts: 761
Hi Hayden


I wanted to ask if maybe you have a fix for, or could look at an older game?...Unreal 3.


I've been playing this game for years, but in triplehead the weapon fov looks at about 40 or 50.

Any help would be great.

Regards,

Sean


Sorry - I don't have it.

_________________
Resident Jester - Flawless Widescreen - Widescreen gaming the way it should be.
[Steam Profile]

Want to keep Flawless Widescreen alive? Donate Here


Top
 Profile  
 
PostPosted: 04 Jul 2012, 13:37 
Offline
Insiders
Insiders

Joined: 08 Nov 2011, 09:36
Posts: 156
Location: The Netherlands
Hi Hayden


I wanted to ask if maybe you have a fix for, or could look at an older game?...Unreal 3.


I've been playing this game for years, but in triplehead the weapon fov looks at about 40 or 50.

Any help would be great.

Regards,

Sean


Yes i am looking for a fix for unreal tournament 3 too its a nice game but the FOV is way to zoomed in.

_________________
Asrock Z77 Extreme 4 ----- Intel Core i7 2700K ----- GTX 680 Twinn Frozer III ----- NVIDIA Geforce GT 520 1x Edition


Top
 Profile  
 
 Post subject: Thanks for Flawless
PostPosted: 04 Jul 2012, 15:14 
Offline

Joined: 25 Oct 2009, 13:55
Posts: 19
Thanks for Flawless Widescreen...


I'm using it with Tribes Ascend, and it does make a difference regarding the FOV.. not sure what it does -exactly- but it does change it (now that i realise there's a built-in FOV option you can change)



I hate to 'ask for more' because it makes my thanks feel less genuine but -- If, in the future, when you get a chance, could fix the HUD (if its remotely possible for you to do it, and in your interest ofc) that would be wicked.

But i imagine it might actually be a dev issue since.. Well, how can you make the game work in th2go but not the hud /facepalm


Top
 Profile  
 
PostPosted: 05 Jul 2012, 12:19 
Offline

Joined: 21 Jun 2012, 02:53
Posts: 33
I got Binary Domain yesterday from Amazon sale and using Flawless Widescreen did not fix it at all. It still runs on the middle screen only. My version is 1.0.0.1 Steam and there is no 1.0.0.2 version as shown in FW !


Top
 Profile  
 
PostPosted: 05 Jul 2012, 13:00 
Offline
Insiders
Insiders
User avatar

Joined: 14 Feb 2010, 13:39
Posts: 761
Seems they released a update on the 9th of June, yes technically there is no 1.0.0.2 but for the purposes of "versioning" I incremented it and would consequently consider the current version 1.0.0.3

_________________
Resident Jester - Flawless Widescreen - Widescreen gaming the way it should be.
[Steam Profile]

Want to keep Flawless Widescreen alive? Donate Here


Top
 Profile  
 
 Post subject: HaYDeN wrote:Seems they
PostPosted: 05 Jul 2012, 13:28 
Offline

Joined: 21 Jun 2012, 02:53
Posts: 33
Seems they released a update on the 9th of June, yes technically there is no 1.0.0.2 but for the purposes of "versioning" I incremented it and would consequently consider the current version 1.0.0.3


Problem is, when I select 1.0.0.1 from FW the fix does not work and when I select 1.0.0.2 the game crashes at startup


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1252 posts ]  Go to page Previous  1 ... 21, 22, 23, 24, 25, 26, 27 ... 126  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 6 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group