Cool, at least its running fine, as you can check in the Detailed Report, the FMVs corrections are anamorphic.
Thanks for the response, but I'm not quite following what the meaining of "anamorphic" is in the context you're using.
Typically anamorphic process is used in a 4:3 source so that the image (if displayed with a 16x9 resolution) could be expanded out to a true "widescreen" aspect ratio.
This obviously is what the KotoR videos are, except that in KotoR 2, the display resolution of the videos is not using the one set in-game (which I have set to 1440x900), but instead some 4:3 resolution, probably 800x600. What this results in is the videos either getting stretched horizontally (which looks absolutely terrible), or else I can use the NVIDIA scaling options to at least enforce aspect ratio, but then I end up with the video with black borders surrounding it on all sides.
In Kotor 1, the FMVs use the same resolution the game is set at -- so the videos properly take the "widescreen" format and fill the whole screen accordingly. Right now -- for me, at least -- this does not happen in Kotor2. Is this expected? Or is there something additional I could be looking at to get the FMVs displayed correctly? Because the videos are pretty unwatchable the way it is now. Thanks.