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 Post subject: Dishonored FOV fix
PostPosted: 10 Oct 2012, 13:07 
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Joined: 29 Jul 2004, 11:47
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Didn't look right, needed to make one of these real quick.

http://www.tocaedit.com/dl/dishonoredfov10.zip

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PostPosted: 10 Oct 2012, 21:41 
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Didn't look right, needed to make one of these real quick.

http://www.tocaedit.com/dl/dishonoredfov10.zip


Thx racer, how is this different from Hayden's fov slider?

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PostPosted: 11 Oct 2012, 03:47 
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you just set the fov through ini file

it scans the code, so it should continue working after patching

there is no separate program needed to run and it auto enables and permanently fixed the game until you delete the dll (like a plugin for the game)

Its for the PC game Dishonored

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PostPosted: 11 Oct 2012, 06:08 
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This doesn't appear to work for me, extracted the contents to SteamsteamappscommonDishonoredBinariesWin32 but upon execution the game appears to be too 'zoomed in'.
Modified the fov.ini file with a higher figure, still not working.


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PostPosted: 11 Oct 2012, 08:36 
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thanks, i released this a bit quickly and may have missed something.. ill see if i can find the problem and fix the black widescreen bars glitch

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PostPosted: 11 Oct 2012, 12:24 
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Joined: 09 Oct 2012, 17:54
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thanks for this! do you know if there is a way we can center the hud along with the objective popups by going through ini?


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PostPosted: 11 Oct 2012, 13:16 
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Joined: 06 Jun 2006, 08:56
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Hey lads

Is this working as yet. WOudlh't mind getting some move FOV

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PostPosted: 11 Oct 2012, 21:50 
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Joined: 02 Nov 2009, 17:34
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Racer, could you please also add removal of letterboxing during cut-scenes (and other cases) into this memhack plugin? Many people hate when games which are already widescreen, got letterboxed in cut-scenes, it feels like if you wathcing movie that jumps from 16:10 to 16:9 randomly (or 2:1).


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 Post subject: Hey guys,Just to
PostPosted: 13 Oct 2012, 01:42 
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Hey guys,

Just to clarify...this is an FOV fixer. It doesn't have anything to do with triple-wide gaming with NV Surround or Eyefinity. If you're trying to play triple-wide and getting vert- behavior, use Flawless Widescreen. At least, that's my understanding. Correct me if I'm wrong, Racer_S. Thanks!

*Nevermind! Looks like your fix works great under Eyefinity once I got the FOV properly calculated. Just hadn't done that in a while. The FOV calculator is here, if anybody else needs it.


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 Post subject: I gave this a go and it
PostPosted: 18 Oct 2012, 10:00 
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Joined: 18 Oct 2012, 09:56
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I gave this a go and it worked perfectly, best solution out there. However, I started getting game crashes whenever I tried to quickload after installing this, so I've removed it and everything worked fine again. Any chance you could work out a fix for this?


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