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PostPosted: 17 Oct 2012, 00:15 
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Joined: 01 Dec 2011, 19:57
Posts: 74
Location: Toronto
I am just running DooM BFG Edition and it works flawlessly with a tripple.. (5760x1200)

Althought it has a defalt FOV 80.. wich means they are scaling it completely. Normaly I'd take an id game from square(ish) at 90 to tripples with an fov of 145/150..

Looks like it should have.

Sorry no time to do a detailed report.

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 Post subject: I see the option for
PostPosted: 17 Oct 2012, 08:46 
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Joined: 17 Oct 2012, 08:39
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I see the option for 5760x1080, but when I select it, it just crashes the game. So no luck for me. I can change it to 1920x1080 from the default low res and that works fine.

Oh well, we'll see if it gets improved. Probably not soon by the creators.


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 Post subject: SaiBork wrote:I see the
PostPosted: 17 Oct 2012, 14:37 
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Joined: 16 Jul 2011, 19:35
Posts: 285
Location: Canada
I see the option for 5760x1080, but when I select it, it just crashes the game. So no luck for me. I can change it to 1920x1080 from the default low res and that works fine.

Oh well, we'll see if it gets improved. Probably not soon by the creators.


Same for me, it does NOT WORK I have 3 680's Nvidia system and am running 3 screens in surround. Multi mon resolutions crash the game and and I the error is a nvoglv32.dll

ChainMale are you running ATI?


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PostPosted: 17 Oct 2012, 16:37 
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Joined: 06 Sep 2011, 09:29
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Location: Haarlem, the Netherlands
ChainMale are you running ATI?


Yes he is, based on his "System: show".

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 Post subject: Wijkert wrote:valcan_s
PostPosted: 19 Oct 2012, 22:35 
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Joined: 01 Dec 2011, 19:57
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Location: Toronto
[quote]ChainMale are you running ATI?


Yes he is, based on his "System: show".


Thanx Wijkert.. :)

I had to update drivers fronn 11.somethings to 12.8. Looks/works realy grand. Smooth. Just wish I had 120hz monitors but then I'd have 3D mode too.. heh.

Only suggestion I have for you guys, dare I say it, update yer drivers. id Software notorious for that.

I do have one nasty problem, DooM 1&2 are mirror'd arse backward. Visual and movement!

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 Post subject: ChainMale wrote:Wijkert
PostPosted: 20 Oct 2012, 02:48 
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[quote][quote]ChainMale are you running ATI?


Yes he is, based on his "System: show".


Thanx Wijkert.. :)

I had to update drivers fronn 11.somethings to 12.8. Looks/works realy grand. Smooth. Just wish I had 120hz monitors but then I'd have 3D mode too.. heh.

Only suggestion I have for you guys, dare I say it, update yer drivers. id Software notorious for that.

I do have one nasty problem, DooM 1&2 are mirror'd arse backward. Visual and movement!

That is great updating your ATI drivers helped you out but most of us are always up to date on our drivers like my self I never not update them unlike your self.

The issue is specific to Nvidia cards only, Nvidia is apparently looking into it so atm nothing can be done for Nvidia users.


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PostPosted: 20 Oct 2012, 18:13 
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Joined: 01 Jun 2011, 15:50
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Works fine for me, i have 2x580's with 3 120hz 3d monitors and using latest drivers.
I had to disable 3d from nvidia control panel or i just get a white screen when booting the game, but working fine at 5930x1080 at 120hz.
The UI is on the left and right monitors but still plays well.
Shame i cant get the 3d to work but oh well :/


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PostPosted: 20 Oct 2012, 21:22 
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Joined: 16 Jul 2011, 19:35
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I have figured out a fix if you get the nvoglv32.dll crash http://renewsoft.com/doom3bfg/doom3bfg_nvidai_sourround_crash.jpg

1. make a file called autoexec.cfg save it in the [base] dir of Doom3 BFG
2. in this file add the following lines (put what ever multi rez you run at here)
stea r_vidMode -1
seta r_customHeight "1080"
seta r_customWidth "5760"
stea r_vidMode -1

3. Here is a fix for the 3D stereo

seta stereoRender_interOccularCentimeters “12"
seta stereoRender_deGhost “0"
seta stereoRender_convergence “12"

4. More options
seta com_skipintrovideos "1"
seta r_maxAnisotropicFiltering “16"


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PostPosted: 20 Oct 2012, 23:07 
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Joined: 25 Jul 2012, 11:39
Posts: 13
I have the same problem, as soon as I choose 6000 x 1080 or something like that it crashes.
I run 2 680's on 3 120HZ monitors. On 1920 X 1080 it runs normally.

(Offtopic: the 3D in this game is a joke..)


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 Post subject: Thanks for the tip.
PostPosted: 20 Oct 2012, 23:09 
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Joined: 25 Jul 2012, 11:39
Posts: 13
Thanks for the tip. Unfortunately, it didn't work for me.


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