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[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Resident Evil 5
PostPosted: 16 Sep 2009, 14:36 
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Joined: 11 Dec 2008, 23:51
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Widescreen Grade: A
Ultra-Widescreen Grade: C
Multi-monitor Grade: C
4k Grade: Incomplete

Read Full Detailed Report - Resident Evil 5

Chris Redfield returns to the series as the main character in Resident Evil 5, a game which takes place five years after Resident Evil 4. He is sent to Kijuju, Africa, where local agent Sheva Alomar joins him in the mission to apprehend Ricardo Irwing, who is trying to sell bio-weapons in the black market. Soon they are attacked by hordes of locals infected by an improved version of the "las plagas" parasite seen in Resident Evil 4, which they call "majini". As the story progresses, Chris discovers that some old fellows are behind the whole incident.



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Last edited by czarman on 22 May 2016, 10:16, edited 8 times in total.
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PostPosted: 01 Jun 2011, 08:58 
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Joined: 13 Jun 2008, 08:36
Posts: 46
good,
flawless widescreenversion 1.05 not work perfectly.if you select "fov fixes" the game crash after loading menu :(

1: run flawless widescreen (uncheck fov fixes) select reloaded v 1.0.0129
2:download tool res5 +73 trainer v5.1.3 http://z6.invisionfree.com/Resident_Evi ... opic=13366
3:run game eyefinity dx10 and select option framerate unlocked (if you lock this the hud freeze :cheers )
4: type alt+enter (the game is windowed)
5:launch trainer 5.1.3 wilsonso and select camera...change everything you want......
6:return to game alt+enter full screen ....hud resized fov tweaked perfect!

save camera in this tool and every time launch game your fov is ajusted.

nb:please help me if you can launch "fov fixe" in flawless & game not crashe......... :cheers


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PostPosted: 01 Jun 2011, 11:46 
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Looks good, gonna try it asap. :cheers


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 Post subject: Re: Resident Evil 5
PostPosted: 06 Apr 2015, 19:15 
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Joined: 30 Sep 2014, 17:43
Posts: 9
There is no GFWL blocking fixes anymore.

Could you please rework this with a steam version?


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 Post subject: Re: Resident Evil 5
PostPosted: 07 Apr 2015, 01:30 
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Joined: 12 Nov 2014, 20:30
Posts: 45
Yep. The Flawless Widescreen fix works no more. =(


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 Post subject: Re: Resident Evil 5
PostPosted: 18 Jul 2015, 16:16 
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Joined: 18 Jun 2015, 19:52
Posts: 15
I too would be very appreciative if this game was fixed in surround....

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 Post subject: Re: Resident Evil 5
PostPosted: 23 Jan 2016, 21:57 
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Joined: 23 Jan 2016, 21:49
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The new steam version crashes when using ultrawide resolutions at cutscenes, is there any fix for that?


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 Post subject: Re: Resident Evil 5
PostPosted: 18 May 2016, 13:43 
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Updated DR - Widescreen works only on Retail + Reloaded CR + DX10

There is a way for Flawless to work in Steam - but you need the DX10 Files from Retail Version (5 Files) and the Reloaded CR.

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 Post subject: Re: Resident Evil 5
PostPosted: 22 May 2016, 00:54 
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Joined: 25 Sep 2011, 01:40
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czarman wrote:
Updated DR - Widescreen works only on Retail + Reloaded CR + DX10

There is a way for Flawless to work in Steam - but you need the DX10 Files from Retail Version (5 Files) and the Reloaded CR.


Could you upload these files to the report?

I'm trying to run the Steam Gold Edition at 7200x2560 Surround. The game crashes in story mode after a couple minutes. The FWS HUD/menu fix works, but not the maximum resolution fix. The game runs perfectly in Mercenary mode.


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 Post subject: Re: Resident Evil 5
PostPosted: 22 May 2016, 10:17 
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Joined: 11 Dec 2008, 23:51
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I upladed the Files --> Rename the Folder nativePC_MT --> nativePC
extract Content and overwrite everything
Widescreen Fixer or Flawless Widescreen works only with DX10

You still need the Launcher.exe --> see Gamecopyworld

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