Here's update for v. 1.007For 4:3 (800x600, 1024x768 etc.)
mgsvtpp.7zFor 5:4 (1280x1024)
mgsvtpp.7zFor 2560x1080
mgsvtpp.7zFor 3440x1440
mgsvtpp.7zFor 48:10 (5040x1050; 5760x1200 etc.)
mgsvtpp.7zFor 48:9 (4800x900; 5760x1080 etc.)
mgsvtpp.7zMarkers fix:For 2560x1080; 3440x1440
Attachment:
21_9_marker_fix_1_007.7z
For triple 16:9 screen 11520x2160; 5760x1080; 4800x900 etc.
Attachment:
48_9_marker_fix_1_007.7z
For triple 16:10 screen 5760x1200; 5040x1050 etc.
Attachment:
48_10_marker_fix_1_007.7z
Cheat Engine table:Attachment:
mgsvtpp_1_007.7z
First value should be changed
from
F3 0F 59 0D
BD 76 00 FF
to
F3 0F 59 0D
C1 76 00 FF
this fixes marker position.
Second value - 64, is size for marker and some ui elements.
Proper value should be calculated by formula:
64 * ((width/height)/1.77777)
For example, 64 * ((6000/1080)/1.77777) = 200.00087
So, 64 should be changed to 200.00087
Third value should be changed
from
F3 44 0F
5E 81 0C 01 00 00
to
F3 44 0F
59 81 0C 01 00 00
this fixes sonar effect.
Fourth value should be changed
from
F3 0F
5E AA 0C 01 00 00
to
F3 0F
59 AA 0C 01 00 00
this fixes wind effect in the desert.
Ci7rus wrote:
QuadGore wrote:
How can I solve this problem ? (really hope there is a solution) :
This happens whenever I enter a side-ops mission area (usually in open desert areas only), and strangely enough it'll fix itself once I leave the area. Unfortunately, I think the only way this will ever be fixed is if the game gets patched with proper 21:9 support.
That fixed now.
Attachment:
wind.gif
CY:G wrote:
Jackfuste, If you could release an update for the FOV tool you provided a few pages back I would appreciate it, game is giving me headaches again
Thanks in advance
Attachment:
MGSTPP_FOV_1_007.7z