Kazuya-Ni wrote:
Hmmm... hope we can find someone who will fix stretched menus in this game >.>;
I've got you covered:
http://steamcommunity.com/app/351970/di ... 441506815/This will probably work best on a 3 monitor setup, because there are some artifacts visible on the non 16:9 sidebar'd portions of the UI. These show up during battle transitions primarily, or if you open an in-game menu. The sides tend to simply turn blue or show old garbage in the framebuffer.
Mouse cursor position does not properly translate to the scaled UI, so for now I would suggest you only use this with a gamepad or learn to deal with a mouse cursor that's not where it horizontally appears.
Because of these current limitations the system is disabled by default. You can enable it by editing tzfix.ini and setting AspectCorrection=true
On a final note, if you hex edited your executable, undo that. This fix looks for the ORIGINAL hard-coded memory values and if they are not there, it does not work correctly. This is to prevent serious issues that might come up from modifying the wrong memory after a patch... your hex editing effectively tricks the fix into thinking the game was patched and breaks things
Code:
Please leave follow-up comments on the Steam forums, I only regularly view those.