Widescreen Gaming Forum

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PostPosted: 14 Dec 2017, 15:31 
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Joined: 14 Dec 2017, 15:27
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Either I'm doing something wrong or the trainer doesn't work for me - when pressing F4 in game, it just stretches game a little bit vertically, but the black bars on sides are still present (I have 2560x1080 display)


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PostPosted: 14 Dec 2017, 15:57 
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Joined: 31 Jan 2017, 08:43
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To get rid of the pillarboxing, you will have to patch the game with the patcher here:
http://www.wsgf.org/forums/viewtopic.ph ... &start=240

The trainer only affects the rendered aspect ratio and the FOV.


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PostPosted: 14 Dec 2017, 16:00 
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Joined: 14 Dec 2017, 15:27
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Ah ok, thanks for response, I didn't notice that patcher got updated aswell :D


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PostPosted: 15 Dec 2017, 10:35 
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Joined: 15 Dec 2017, 10:31
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I added my screens resolution into the patcher (2560x1080) and it does fill the screen but the HUD is not matching up, anyway to fix it? Thanks in advance for any reply on this :)


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PostPosted: 16 Dec 2017, 14:40 
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Crazygamingdayz wrote:
I added my screens resolution into the patcher (2560x1080) and it does fill the screen but the HUD is not matching up, anyway to fix it? Thanks in advance for any reply on this :)


Not at the moment.

There is probably a way to fix it, but I have not found it yet. Someone with more experience with this stuff may be able to figure it out though.


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PostPosted: 20 Dec 2017, 15:31 
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Editors
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Joined: 06 Mar 2008, 17:20
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Solid stuff, confirmed working at 10500x1440 ! And 3440 too. At the other end of the spectrum, ARs lower than 1:1 are laways letterboxed so tallscreen is a no-go. But that's just a fact, not a request...

Thanks a lot for the continued support. I would've uninstalled this game long ago if it weren't for your fixes. Now I have my Xmas time horror game+dlc all ready for Ultrawide and I'm happy !


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PostPosted: 12 Jan 2018, 22:17 
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Joined: 30 Aug 2017, 17:12
Posts: 4
CivilWolf: Smart people like you amaze me. Thanks. I was sad though to see the HUD in Not A Hero is unscalable? With everything set properly using patcher and trainer, 2/3 of the HUD sits offscreen at the bottom in 3440x1440 (unless I've messed something up). Any known fix for scaling the HUD? And I feel terrible asking considering everything you've already done...but not terrible enough to not inquire anyway!

EDIT: No worries. I turned the HUD off in the menu and stumbled my way through. I didn't realize the Not A Hero DLC was that short....(and not all that good--why the hell is there a Halo style HUD in an RE game anyway?). Again thanks for your efforts.


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PostPosted: 31 Jan 2018, 01:41 
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Joined: 31 Jan 2018, 01:19
Posts: 3
hey guys,

ima little noob :roll:

what to do when using a resolution of 7680 x 1440 ? :eh:


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PostPosted: 31 Jan 2018, 02:08 
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Joined: 31 Jan 2017, 08:43
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Vyka wrote:
hey guys,

ima little noob :roll:

what to do when using a resolution of 7680 x 1440 ? :eh:


Here are a few steps:

1. Download and Patch the game with the tool here: http://www.wsgf.org/forums/viewtopic.php?f=95&t=31880&start=240
*You must enter your screen's height and width*

2. Download and run this trainer then enter your desired FOV, ignore the Aspect Ratio edit box: http://www.wsgf.org/forums/viewtopic.php?f=95&t=31880&start=230
*An FOV around 135 should be good enough* Your values are saved automatically.

3. Make sure the trainer is running then start the game in borderless mode or press Alt+Enter if the game does not fit the screen at launch.

4. Press F1, F2, or F3 to apply your FOV.



Step 3 & 4 are the only steps that need to be repeated when you start the game

Hope this helped!


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PostPosted: 31 Jan 2018, 20:41 
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Joined: 31 Jan 2018, 01:19
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Thanks, CivilWolf!

Unfortunately trainer doesn´t work propperly. i got 7680x1440 now but it´s zoomed in. Your trainer is running but F1, F2, F3, F4 doesnt change anything.

Is there any way to get that work with hex edit?

Thanks in advance!


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