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PostPosted: 30 Nov 2018, 03:44 
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Joined: 20 Sep 2015, 00:58
Posts: 530
i've got email from DEV related to pillarboxed cutscene on ultrawide


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PostPosted: 30 Nov 2018, 21:25 
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Joined: 26 Jan 2018, 21:47
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Anybody else using the FOV slider and unlocked frame rate? I am getting fatal errors and I am wondering if one of those is the cause. Considering reverting the unlocked frames.


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PostPosted: 30 Nov 2018, 22:21 
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This FOV Tool Doesn't Break Anything . The Game has issues with frame rate cap in gameplay 62FPS and 30FPS in Cutscenes. Btw you can remove the frame rate cap manual in gameusersettings.ini (%LOCALAPPDATA%\Darksiders3\Saved\Config\WindowsNoEditor\) , set this

FrameRateLimit=0 to desired your framerate

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PostPosted: 30 Nov 2018, 22:50 
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Joined: 26 Jan 2018, 21:47
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susahamat wrote:
This FOV Tool Doesn't Break Anything . The Game has issues with frame rate cap in gameplay 62FPS and 30FPS in Cutscenes. Btw you can remove the frame rate cap manual in gameusersettings.ini (%LOCALAPPDATA%\Darksiders3\Saved\Config\WindowsNoEditor\) , set this

FrameRateLimit=0 to desired your framerate


I am aware. I am using the uncapped frame rate and getting fatal error crashes. Thats why I asked.


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PostPosted: 01 Dec 2018, 00:41 
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Joined: 15 Nov 2018, 02:15
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I would disagree with the statement it would break it. It would just show more. Oh well.


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PostPosted: 01 Dec 2018, 03:21 
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Joined: 20 Sep 2015, 00:58
Posts: 530
Update information related Issue with KB/M Users

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PostPosted: 02 Dec 2018, 04:51 
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Joined: 20 Sep 2015, 00:58
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Updated FOV Changer to Supported Patch 1 BETA

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PostPosted: 02 Dec 2018, 22:03 
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Joined: 13 Apr 2016, 01:53
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Is the increment for each keypress 1 added or subtracted to the FoV or is it different? Also is it possible to get a listing of the current FoV as a number on the utility itself?


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PostPosted: 03 Dec 2018, 09:40 
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Joined: 30 May 2012, 03:56
Posts: 92
I was able to combine Valcan_S fix on page 2 with the FOV hack on page 1 and managed to get a nice 7680x1440 with no windowed borders. It starts out zoomed in very badly as Valcan suggests in his fix, but the FOV hack brings things back into perspective. Before I could only get triple wide to work with borders and my taskbar showing in windowed mode. I may be using these in essence to "cancel out each other", but at least there is no taskbar & borders showing now. It's still listed as windowed full-screen & not full-screen, but it doesn't seem to have any effect on my performance or otherwise.

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PostPosted: 03 Dec 2018, 10:02 
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Joined: 20 Sep 2015, 00:58
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ok i'll make "fov permanent method"

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