Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 15 Nov 2007, 20:22 
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Joined: 07 Jul 2007, 23:55
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Have you patched it up?

You should have the 1.2 patch applied.


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PostPosted: 28 Nov 2007, 16:52 
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:?:

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PostPosted: 28 Nov 2007, 21:23 
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255 actually takes 2 bytes. 255 is FF in hex, which is 2 bytes.

No, it's just 1 byte. In hex, FF is 2 nibbles, not 2 bytes. A nibble is half a byte. Try opening up a hex editor (not a text editor), creating a new, blank file, entering in 'FF' and saving it. If you check the file size, it will be one byte, not two.

All x86 processors are little-endian, and all data and such gets stored that way.

Strictly speaking, it gets stored the way the programmer wants it to be stored. Storing it in little-endian is certainly logical if the file is to be read by a program compiled for an x86 processor, but there's no mechanical reason why a programmer couldn't write a program for an x86 processor that read and wrote in big-endian format if he really wanted to.


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PostPosted: 29 Nov 2007, 02:50 
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Is not the rad tools cropping removing part of the FMVs?

Vert -?


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PostPosted: 29 Nov 2007, 09:22 
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PostPosted: 14 Dec 2007, 23:07 
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Search for the hex string "AA 42". Before I go any further, here's what that means (I think)

This is IEEE encoding: 00 00 AA 42 is the hex representation of the 32-bit single-precision float 85.0.

So, if you want to use a FOV larger than 128, you probably need to use the IEEE encoding. For example, for a 150.0-degree FOV, try changing 00 00 AA 42 to 00 00 16 43. For 180.0 degrees, use 00 00 34 43.

(I haven't actually tested this, but in theory it should work...)


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PostPosted: 11 Jan 2008, 20:12 
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Joined: 11 Jan 2008, 17:09
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this is working great for me, except for one small, albeit circumventable, problem...

Every time I've played the game, the user.ini file gets reset and if I start the game without re-editing it, I get stuck with 1600x1200 resolution... rather than 1680x1050 (monitor native).

is there any way to stop it from reseting? (already tried setting it to 'read only', to no effect).

let me be clear, once I've changed the file, I can run in widescreen mode perfectly, one time. then I have to change it again.


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PostPosted: 14 Jan 2008, 23:26 
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When you change the settings described above you can't enable AA ingame anymore because then the game will automatically change the setting to 1280x1024 again.


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PostPosted: 14 Jan 2008, 23:46 
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When you change the settings described above you can't enable AA ingame anymore because then the game will automatically change the setting to 1280x1024 again.


Are you talking about the multisampling option?


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PostPosted: 15 Jan 2008, 00:07 
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When you change the settings described above you can't enable AA ingame anymore because then the game will automatically change the setting to 1280x1024 again.


Are you talking about the multisampling option?


Yes, perhaps I can force it in the Nvidia CP :)


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