Looks like that "full support" is not faultless though... Here's what I get while playing WiC 1.010 w/ Soviet Assault.
- Vert- 3D cut scenes are not very TripleHead2Go-friendly :(
http://www.widescreengamingforum.com/node/10307
- Patch 10's new "hi-res line of sight" option seems to cause my megamap's edges to flicker badly in TripleHead... Maybe it's just my config. Can anyone confirm ?
- The UI is broken : the "freight train" of unit icons at the bottom of the screen is misplaced.
I tried various resolutions on my single 30" panel (2560x1600) and TripleHead2Go setup (3x1680x1050) : it seems like the icons are not "told" to stay on the center screen in TripleHead, while the rest of the UI is.
2560x1000, treated by the game as "single widescreen"
2560x800, UI becomes "tripleheaded"
2560x682, same aspect ratio as TripleHead 3840x1024 (15:4)
3840x1024
5040x1050
The "train" obviously sits at a fixed distance from the display's left side. In TripleHead, icons should stay to the right of the minimap and pile up if necessary (see pictures in the Detailed Report, linked above).
I'm sure Massive & Matrox can fix this in no time :)