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PostPosted: 09 Oct 2008, 12:19 
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UPDATE:

so i made a script so that it zooms in when you press "hold button to aim" button. THIS IS NOT A TRUE solution, but it allows you to zoom in when you aim at least.

in SumacInput.ini, replace the line with .ZOOMHOLD to:


Actions=(Id=IA_ZoomHold,Alias=".ZOOMHOLD",Names=("Zoom"),Command="ZoomIn | FOV 40 | OnRelease ZoomOut | OnRelease FOV 100")


Note that while this works, it completely breaks the sniper rifle obviously, and the 'cut-scene' associated with that bit of the game. Before starting this, it would be worth changing your controls to the "toggle" zoom, which should have been left untouched in your config files. After that part is over you can change back to using the scripted zoom.

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PostPosted: 10 Oct 2008, 12:50 
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Note that while this works, it completely breaks the sniper rifle obviously, and the 'cut-scene' associated with that bit of the game. Before starting this, it would be worth changing your controls to the "toggle" zoom, which should have been left untouched in your config files. After that part is over you can change back to using the scripted zoom.


Which line should be changed instead of zoomhold? I have the original file still, so if I go back to square one, what do I need to do to get this toggle method to work? (I prefer toggle zoom anyway).


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PostPosted: 10 Oct 2008, 13:11 
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Just go to key bindings in your options and change whatever key is currently bound to "Zoom (Hold)" to just "Zoom". The FOV will be untouched, but the sniper rifle will work. If you want the FOV wider again, then you'll have to go and bind your key back to "Zoom (Hold)".

After changing this for the sniper rifle, I forgot to change it back, and to be honest, the FOV isn't terribly bad at default (I didn't even notice), so I haven't bothered widening it again.


Something to note for users on an ATI 4800 series card: it will crash when starting the mission "Black Friday", (full on blue screen driver dll error crash), but Gearbox know about it and are working on a patch. So if you want to play past that, either wait, or turn the graphics down to their lowest settings - that should work as it did with a similar problem on Alone in the Dark.

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PostPosted: 10 Oct 2008, 15:09 
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Just go to key bindings in your options and change whatever key is currently bound to "Zoom (Hold)" to just "Zoom". The FOV will be untouched, but the sniper rifle will work. If you want the FOV wider again, then you'll have to go and bind your key back to "Zoom (Hold)".

After changing this for the sniper rifle, I forgot to change it back, and to be honest, the FOV isn't terribly bad at default (I didn't even notice), so I haven't bothered widening it again.

Can someone write up a DR with this solution?


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PostPosted: 18 Oct 2008, 02:46 
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hey guys, tried the fov fix and makes the game a lot better on 1 monitor. i'm wondering if any of you would know what to do for this to work properly in th2g? i set the fov to 130 and the image didn't change, it was really bad like the original without the fix for the single screen. any ideas?


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PostPosted: 24 Oct 2008, 23:51 
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I'd love a TH fix as well, but a 16:10 is great as well so thanks.
I am a bit confused with the bindings. I never use toggle zoom only 'holding the button down' zoom (i.e. hold the right mouse button down on my key mapping, like in every other FPS game), I take it that is Zoom hold? so I don't need to worry about the zoom binding? Or is it the other way round

EDIT: I figured it.

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PostPosted: 26 Oct 2008, 08:31 
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The games OK, but too many cut scenes (I know it supposed to make you bond with the characters but it just goes on and on) and the 'levels' very short with loooong loading times which breaks immersion IMO.
And don't you hate it when you give the guys an order to goto a wall and instead of running behind it all the way the run in the open and jump over it! AH well just lots of short movement orders I s'pose

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PostPosted: 26 Oct 2008, 08:44 
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The games OK, but too many cut scenes (I know it supposed to make you bond with the characters but it just goes on and on)


Hard to bond when you dont even know who the hell everyone is except for like the red head and the Italian because everyone else looks goddamn the same!


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PostPosted: 26 Oct 2008, 09:03 
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A very good point, they need more scars or maybe a peg leg or eye-patch ;)

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