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PostPosted: 19 Aug 2009, 18:37 
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Joined: 09 Aug 2006, 14:17
Posts: 1506
No time for a DR right now, but wanted to post the good news that Wolfenstein is Hor+ in widescreen resolutions it seems.

I cannot test a TH setup.

Pics:

16:9


4:3


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PostPosted: 19 Aug 2009, 18:45 
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Joined: 30 May 2009, 08:20
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Anyone that can make a Gamex86.dll fix for this game like the other doom 3 engine games? So it works for us triple headers?

Since well i lose a lot of visuals haha.



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PostPosted: 19 Aug 2009, 18:55 
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Anyone that can make a Gamex86.dll fix for this game like the other doom 3 engine games? So it works for us triple headers?

Since well i lose a lot of visuals haha.



Haha, just a little :lol:


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PostPosted: 20 Aug 2009, 03:33 
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You shouldn't have to.

There should be console settings to set a custom resolution and aspect-ratio. This is based on an updated id Tech 4 engine (think ET:QW). So look up the console commands that you would use with ET:QW and try them in this game.

r_customAspectRatioV
r_customAspectRatioH
r_customHeight
r_customWidth

Sometimes you also have to set r_mode to -1 (negative one) to use the custom resolution.

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PostPosted: 20 Aug 2009, 09:10 
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Joined: 30 May 2009, 08:20
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I also allowed console, but can't get it to work. § don't worh and alt + ctrl = § don't work.

seta r_fullscreen "1"
seta r_aspectRatio "-1"
seta r_customHeight "900"
seta r_customWidth "4320"
seta r_mode "-1"
seta r_customAspectRatioV "1"
seta r_customAspectRatioH "4"

Still black sides.

It don't stretches out like other idtech4 games.

any way to bind the console to another key since i don't got standard us layout. Tested bind F1 "console" bind F1 "_console" and i got


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PostPosted: 20 Aug 2009, 15:30 
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Joined: 27 Jul 2006, 18:27
Posts: 75
Where is the ini file located for this game guys?!

I can't seem to find it to alter it :oops:


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PostPosted: 20 Aug 2009, 21:16 
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AppData>Local>id software>WolfSP


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PostPosted: 21 Aug 2009, 12:56 
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Joined: 27 Jul 2006, 18:27
Posts: 75
Thanks for that mate, can anybody confirm that changing the ini settings actually resolves the issue with triplehead?!


Can't get it to work either made the changes in the ini file as suggested by Dopefish, it just does not stretch across three screens :-(

Anybody have this working in triplehead?! as some instructions as to what you did to achieve it would be most helpful.


Cheers,
Lea


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PostPosted: 21 Aug 2009, 18:56 
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Joined: 27 Jul 2006, 18:27
Posts: 75
Ok so I kind of got it spanning across all three screens, but it is to 'zoomed' in now like some other games, therefore the aspect ration is somehow off whack. The ini file for this game does not have any reference to aspect ratio.....

Therefore can get it to select 5040 x 1050 - but can't play it like that as it's to zoomed in, any fix to make it further back?!

Am surprised nobody else is looking for a solution is that because you all have got it working?!


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PostPosted: 21 Aug 2009, 20:03 
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Joined: 30 May 2009, 08:20
Posts: 37
Don't worry i can't even get the console to work due my fucked up swedish keyboard. Can't find any info on how to rebind it.

This is probably one of those games developers was to lazy or just overlooked.


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