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[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 20 Apr 2010, 16:50 
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Yeah, he hated The Witcher and Dragon Age both just for being RPGs set in those classic style worlds. He also hated GTA4 for being more realistic and cinematic. He is one of those gamers who liked over-the-top fun and not much else.

He also said Crysis was racist because the only enemy you fought in a war with Korea was Koreans.


I think he says stuff more for the comedy factor rather than speaking his true feelings.

I mean the comedy stuff is basically the reason to watch his 'reviews'.


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PostPosted: 20 May 2010, 03:17 
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Halo 3
Halo 3: ODST
Halo: Reach
Crackdown
Crackdown 2
Gears of War 2
Gears of War 3
Red Dead Redemption
Lost Planet 2 (Okay WTF Happened Here?)
Alan Wake
Monster Hunter Tri
Metroid Prime 3

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PostPosted: 03 Jul 2010, 02:31 
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Joined: 15 Feb 2010, 16:40
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God Of War Trilogy in Eyefinity x3, Crossfire, Vsync ON, AA and AF full, Center HUD, High Textured and native Bezel Management.



And this kind of RIG...


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PostPosted: 03 Jul 2010, 03:04 
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God Of War Trilogy in Eyefinity x3, Crossfire, Vsync ON, AA and AF full, Center HUD, High Textured and native Bezel Management.



And this kind of RIG...

Eh, those monitors are hug with low resolution. It also has an issue since it's projecting a plat image 4 times on a round panel. Plus the price of those are ridiculous.

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PostPosted: 04 Aug 2010, 11:42 
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Joined: 05 Dec 2009, 00:06
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Gran Turismo 5 for sure, that would be sweet with 3 monitors and computing horsepower.

Anything FPS on a console is horrible vs a PC (KB and mouse.)


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PostPosted: 04 Aug 2010, 12:45 
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Lemme just say, my favorite game of all time, Phantom Crash, would benefit from a PC port.

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PostPosted: 05 Aug 2010, 00:45 
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Joined: 01 Mar 2007, 09:08
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red dead redemption would also benfit from a port


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PostPosted: 05 Aug 2010, 04:10 
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Joined: 23 Feb 2010, 04:49
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I'm sorry but I'm gonna have to break rule #2 because there are simply way too many awesome N64, Gamecube and PS2 games that I would love to play on PC with correct FOV and an x86/x64 executable file instead of an emulator.

So here's my list, in no particular order of games that I want from console land.
Zelda Ocarina Of time
Zelda Windwaker
Zelda Twilight Princess
Metroid Prime 1,2,3
Sin and Punishment 1,2
Madworld
GOLDENEYE!!!
Turok2
Shadow Of the Colossus
Ninja Gaiden 1,2
No More Heroes
Lost Odyssey
The Darkness
Tenchu 1-5
All the Castelvania games
Final Fantasy 1-6, 10,12,13 (12 plays similar to a mmo so I dont see why its not on PC already)
God Of War 1-3
Gears Of War,2,3
Killzone 1,2,3
Vanquish
Dante's Inferno
Bayonetta
Winback 1,2
Metal Gear Solid 3,4,5
Devil May Cry 1,2
Lost Planet 2
Tekken 6 with online play
Berserk(the Japanese only PS2 game)
Killer 7
Panzer Dragoon
JetSet Radio, Future
Timesplitters 1,2,3
Red Steel

Im pretty sure there are more but thats all off the top of my head XD


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PostPosted: 05 Aug 2010, 15:11 
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I'm sorry but I'm gonna have to break rule #2 because there are simply way too many awesome N64, Gamecube and PS2 games that I would love to play on PC with correct FOV and an x86/x64 executable file instead of an emulator.

So here's my list, in no particular order of games that I want from console land.

....

Im pretty sure there are more but thats all off the top of my head XD


Well good news for you. Most of the games have a fighting chance on your list.

N64, Gamecube, and Dreamcast Emulators all have widescreen hacks. These do increase the FOV.

Unfortunately Pcsx2 doesn't have a widescreen hack yet. Also, it sucks that there are no respectable emulators for the original xbox.

For Shadow of the Colosus, there's a hack on the PS2 that allows games to be upscaled to 720p and 1080i. With this game, if you put it on 1080i (cringe) it actually extends the FOV and makes the whole game widescreen. I found that odd because it's a scaler chip, but it works quite well. I'm going to see if I can implement it through the emulator.

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PostPosted: 05 Aug 2010, 19:21 
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Joined: 07 Nov 2005, 04:16
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SOTC actually has a native widescreen mode.


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