Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 27 Dec 2024, 12:03

All times are UTC [ DST ]




Post new topic Reply to topic  [ 70 posts ]  Go to page 1, 2, 3, 4, 5 ... 7  Next
Author Message
 Post subject: Mass Effect 2
PostPosted: 24 Jan 2010, 16:30 
Offline

Joined: 11 Oct 2009, 16:28
Posts: 57
Anyone got the Fov problem fixed?
Hope this will not end like Mass Effect 1...

3x 16:10









Top
 Profile  
 


 Post subject: Re: Mass Effect 2
PostPosted: 24 Jan 2010, 17:45 
Offline
Insiders
Insiders
User avatar

Joined: 14 Apr 2007, 02:13
Posts: 1514
Do not ask if anyone has a fix for a game that's not even released yet.

Piracy is not cool.

_________________
Widescreen Fixer - https://www.widescreenfixer.org/

Widescreen Fixer Twitter - https://twitter.com/widescreenfixer
Personal Twitter - https://twitter.com/davidrudie


Top
 Profile  
 
 Post subject: Re: Mass Effect 2
PostPosted: 24 Jan 2010, 18:43 
Offline

Joined: 11 Oct 2009, 16:28
Posts: 57
dude i will buy it as soon as my dealer sells it on 28.1.


Top
 Profile  
 
 Post subject: Re: Mass Effect 2
PostPosted: 24 Jan 2010, 20:58 
Offline

Joined: 04 Nov 2008, 21:54
Posts: 70
Its possible to get games before release dates and I thought this site was about providing widescreen info and related stuff, not some antipiracy outfit.

Anyway, I would like to know how to enable surround in this title too. It uses unreal engine 3 and doesnt it support surround natively? What did they manage to screw up?


Top
 Profile  
 
 Post subject: Re: Mass Effect 2
PostPosted: 24 Jan 2010, 22:12 
Offline
Insiders
Insiders
User avatar

Joined: 20 Aug 2009, 04:20
Posts: 2351
Location: Virginia
Its possible to get games before release dates and I thought this site was about providing widescreen info and related stuff, not some antipiracy outfit.

Anyway, I would like to know how to enable surround in this title too. It uses unreal engine 3 and doesnt it support surround natively? What did they manage to screw up?

Actually Unreal Engine 3 is Screwy, it's very hit and miss.

_________________
System Core: | Intel Core i5-2500K + ASUS P8Z68-V + 16GB Corsair XMS3 DDR3 1333 MHz | Win7 x64 | MSI R7970 Lightning 3GB [1105/1400] |
Display: | 3 x Dell Ultrasharp 3007WFP-HC @ 7680x1600 | Dell u3011 |


Top
 Profile  
 
 Post subject: Re: Mass Effect 2
PostPosted: 25 Jan 2010, 07:04 
Offline
User avatar

Joined: 09 Aug 2006, 14:17
Posts: 1506
Its possible to get games before release dates and I thought this site was about providing widescreen info and related stuff, not some antipiracy outfit.


This forum is for PC game enthusiasts and PC game enthusiasts despise piracy for weakening our platform.

It's a common rule that no widescreen info should be asked for before release, ever.


Top
 Profile  
 
 Post subject: Re: Mass Effect 2
PostPosted: 26 Jan 2010, 20:15 
Offline

Joined: 19 Dec 2008, 22:08
Posts: 33
Roger that. :rockout

It is now out. Bought it from *shudder* BB about 2 hours ago. Game set up recognized 5040x1050 as me desktop res, and thus was already sitting in the options.

However, once in game, the FOV is WAAAAAAYYYY too small.

Gotta feeling the fix to this may be identical to the Dragon's Age: Origins fix, as they are both Bioware and UE3 games...


Top
 Profile  
 
 Post subject: Re: Mass Effect 2
PostPosted: 26 Jan 2010, 20:24 
Offline

Joined: 16 Apr 2008, 17:16
Posts: 273
Just finished decrypting in Steam, got all the DLC from the Deluxe edition, hoping that there would be an update for Eyefinity...

Nope, game runs horrific on Triplescreen, :(, Dopefish where are thou


Top
 Profile  
 
 Post subject: Re: Mass Effect 2
PostPosted: 26 Jan 2010, 21:00 
Offline

Joined: 26 Jan 2010, 20:24
Posts: 12
Yea kinda stinks I was hoping to play this game today.


Top
 Profile  
 
 Post subject: Re: Mass Effect 2
PostPosted: 27 Jan 2010, 00:27 
Offline

Joined: 07 Jul 2007, 23:55
Posts: 2866
This is from the Mass Effect DR thread. This is not my post.

Damn it. I actually sent Chris Priestly a message some months ago begging them to implement Hor+ or at least make it possible to change the FOV manually. He kindly replied that my request has been forwarded to the dev team.

I just found this on the official Mass Effect forum:

"Go to My Documents/Bioware (where save games and stuff are)

go into Config files

Open BioImput ini file with Notepad
locate the section [Engine.Console] and beneath it enter the line ConsoleKey=Tilde and then hit return so there is an extra space in between sections.

In game press ~ to bring up console."

So, a console, yay! Now could someone be kind enough to start digging for a command to change the FOV? I won't be getting mah Mass Effect on until June 6th so I can't do it myself.


Try "fov XX" and it should work for ME2. Expect the same problems as ME1 however.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 70 posts ]  Go to page 1, 2, 3, 4, 5 ... 7  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group