I thought I post another couple of quotes from that "Hands On" ... on the IGN we site ... http://uk.pc.ign.com/articles/759/759444p1.html
Looking up from the dreary countryside allows for a view of a gorgeous sky, that changes from night to day and back again, and occasionally serves as the stage for spectacular thunderstorms, replete with rain, winds, fog, lighting, and thunder. A lot of care has gone in to crafting a realistic, gritty environment for S.T.A.L.K.E.R., and from what we've seen so far, the visuals greatly enhance the mood and themes of the game, which in turn enhances your ability to immerse yourself in your adventures across the dystopian Zone.
Perhaps even more impressive than the visuals are the sounds, which from what we've experienced so far go a long way to creating a believable game world. S.T.A.L.K.E.R.'s soundscape is full of haunting, forlorn string arrangements that complement the bleak but striking graphics to add tension in appropriate situations or merely underline the notion that you exist and operate in a defeated, hopeless landscape. You may have seen screens of some of the mutated creatures in this game, but you really don't know how frightening they are until you actually hear them.
All sounds awesome to me ... in fact it sounds very impressive and it sounds like the sounds sound good too ! ... :lol:
They have had a lot of time to get this game right ...
Lets hope they sort out the bugs also mentioned in that "Hands On".